charlescoxart.bsky.social
@charlescoxart.bsky.social
I've spent some time reworking my morphing system. Normally I "hide" the transition in a glow effect because the morphing geometry looked horrible. The geometry is now almost 1 to 1 with the actual mesh it morphs into.
#UnrealEngine #3d #animation #gamedev #gamedevelopment
December 19, 2024 at 8:43 PM