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chaoticdragox.bsky.social
D̷r̴͉̆ḁ̷͆g̷̅͜ȍ̷͉x
@chaoticdragox.bsky.social
È̸̟͚̲̜̑͆̔ṃ̷̻̟̈͝b̷̬͔̳͓̣͊̃̏̕r̶̘̖̀͌̍a̴̢͙͓̭̅̂̓̎c̵̹͑̈́ẽ̴͖̖͎̫͓͘ ̴̱͑Ć̷͍̚͜h̴͕͌ẳ̵̧̡͈̥͠͠ỏ̷̦͚̟̆̏s̸͙̐͌

Gamer & Indie Game Developer | Godot Engine | Slovenia 🇸🇮

C̷̪̚ä̴͖́t̷͚͑ ̶͇͒P̴̖̊é̷̺r̷̮̃s̶͙͝o̸̩͝n̶

[BI]AroAce
June 29, 2025 at 5:10 PM
And Idle Animation:
June 10, 2025 at 6:47 PM
Also Player Character (Human) has Two Animations: Walking
June 10, 2025 at 6:46 PM
Like a Week or Two ago, I found @rpginabox.bsky.social
and started playing with the Engine and created simple prototype Assets.

Current Result is a playable Top Down Isometric Room with Working door.

#rpginabox
June 10, 2025 at 6:44 PM
Hmm... What? xD
February 14, 2025 at 3:58 PM
So... I finally tried Marvel Rivals...

Fun Game...

#MarvelRivals
December 23, 2024 at 4:50 PM
I spent like 3 days trying to load a texture onto the procedural mesh...

Material kept showing as plain White...

I just clicked on the object and noticed I set a Material Override with Plain White Albedo Colour...

I feel like an Idiot right now xD

#Godot #IndieGameDev #SoloGameDev
November 27, 2024 at 6:51 PM
Baldur's Gate 3: Completed!

#baldursgate #BG3 #baldurgate3
November 7, 2024 at 11:13 PM
That Feeling when AC Perfectly Scales linearly between Party Members...

It's oddly satisfying xD

#BaldursGate3 #BG3
November 7, 2024 at 6:24 PM
Started new project. It may not be anything impressive so far... but managed to procedurally generate a Mesh! xD

Its model is read from a file (in this case, it fails locate the model and read "Default" Model).

#Godot #IndieGameDev #SoloGameDev
October 22, 2024 at 5:17 PM