Other than wanting through narrative pressure to force players into adventure it makes sense. Unforunately I can speak from experience as a player and storyteller that if you give players too much comfort its hard to inspire adventure :heart:
September 24, 2025 at 10:56 PM
Other than wanting through narrative pressure to force players into adventure it makes sense. Unforunately I can speak from experience as a player and storyteller that if you give players too much comfort its hard to inspire adventure :heart: