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cdoncarroll.bsky.social
@cdoncarroll.bsky.social
📍 NYC
🦃 Virginia Tech
📱 Prototyping @Airbnb
They've talked fairly openly about the fact that Arc just had too high of a novelty tax to attract the kind of user base that they (or their investors) are seeking.
June 25, 2025 at 4:16 PM
It's definitely the uneven corners that throw me.
June 12, 2025 at 8:56 PM
There are aspects of the visuals that can (and will!) change over time, but this core principle of constant application of behavior is what us 3rd party designers and developers should be taking from this material
June 12, 2025 at 3:12 PM
Liquid Glass cannot be described as a linear series of states. It feels like a living object that behaves in very specific ways in relation to surrounding environment and interaction. I find this incredibly inspiring.
June 12, 2025 at 3:12 PM
I wonder if it’s a matter of target audience. Anthropic seems heavily invested in technical audiences, ChatGPT less so.

That said, generating interactive experiences for interacting with content on the fly is a good idea in any case.
May 10, 2025 at 4:59 PM
Tech neck is real.
May 5, 2025 at 4:00 PM
For the average person out there, the idea of going somewhere like Squarespace, Framer, Webflow, etc and being able to say "make a website for my wedding based on this theme", and then iterating on it with natural language, is like magic.
May 2, 2025 at 8:11 PM
But it seems like two separate ideas are getting conflated.

It is entirely possible to feel a real sense of creative joy from the practice (especially for someone who isn't technical enough to code and doesn't have the taste to design) while the actual output at a code level is a disaster.
May 2, 2025 at 8:11 PM
Do you think this is a perspective informed by your ability to code? For a lot of people that can’t code, it feels like they’d have a sense of creation that they literally couldn’t have had before.
May 2, 2025 at 6:02 PM
I disagree. The barrier to entry is definitely higher with UIKit, but the opaque (and pretty rigid) nature of SwiftUI is much harder to actually live with.
March 4, 2025 at 1:24 PM
💀 I’m very much team “programmatic UIs”, but I think I prefer UIKit almost all the time.
March 4, 2025 at 1:10 PM
When I was coming up, the only option was layoutSubviews.
March 4, 2025 at 1:09 PM
With SwiftUI, I think that it's really important to remember that as a developer you do not control the UI. Instead, you make recommendations to a block box that ultimately spits out your UI.
March 4, 2025 at 12:36 AM
In my experience the trick is design your data flow with an eye toward supporting interfaces on multiple platforms, but don't get bogged down in optimizing too early. Work toward the interface you want to release first, then optimize as you go.
February 14, 2025 at 4:31 PM
I guess we’ll find up when tickets go up next week. 🫠
January 23, 2025 at 3:36 PM
Will not miss the Brooklyn show.
January 23, 2025 at 1:30 PM