Better in person. He/Him
📚 - Studying MA Games Design @unioftheartslondon.bsky.social
🕹️ - cdiffin.itch.io
Interesting about the multiplayer games though… how do you manage toxic chatters etc. if you think that blaming other people is what helps your game succeed?
Interesting about the multiplayer games though… how do you manage toxic chatters etc. if you think that blaming other people is what helps your game succeed?