RE//POSSESSED [WISHLIST NOW!]
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RE//POSSESSED [WISHLIST NOW!]
@catwithcode.bsky.social
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RE//POSSESSED Trailer just dropped! 📹🎮
RE//POSSESSED can now be wishlisted on Steam and Itch.IO! 📝

store.steampowered.com/app/4185830/
catwithcode.itch.io/repossessed

A uniquely controlled cyberpunk immersive-sim set in Germany.

#indiegame #indiedev #godot #godotengine #gamedev #ImmersiveSim
December 11, 2025 at 12:08 AM
RE//POSSESSED Trailer just dropped! 📹🎮
RE//POSSESSED can now be wishlisted on Steam and Itch.IO! 📝

store.steampowered.com/app/4185830/
catwithcode.itch.io/repossessed

A uniquely controlled cyberpunk immersive-sim set in Germany.

#indiegame #indiedev #godot #godotengine #gamedev #ImmersiveSim
November 25, 2025 at 4:07 PM
It is getting spooky 👻🎃.
Trailer and Steam Page coming soon™.

#indiegame #immersive_sim #indiedev #godot #screenshot
October 31, 2025 at 11:04 PM
C will get what she deserve. Will you help her?

#screenshotsunday #indiegame #immersive_sim #indiedev #godot #screenshot
September 28, 2025 at 7:30 PM
Music for the trailer is sorted out now, but I am still looking for an artist for the rest of the Soundtrack!

#indiegame #immersive_sim #indiedev #godot
September 26, 2025 at 9:14 PM
The moment when you debug and optimize performance issues on SteamDeck for around 3 days and it turns out it is one Engine configuration you did over 1.5 years ago. 😅 RE//POSSESSED runs now well on SteamDeck!

Trailer coming soon™! (End of the year)

#indiegame #immersive_sim #indiedev #godot
September 26, 2025 at 9:13 PM
The church with all the crazy of the rail story plot-points unfolding in it is done. Hope you all like what you see.

A new DevLog with even more screenshots is also available:
repossessed.catwithcode.moe/Dev_Log/Dev_...

#indiegame #indiedev #godot #godotengine #gamedev #ImmersiveSim
August 10, 2025 at 7:46 PM
Making great progress.
I sure wonder what they are processing here... . 👩‍💻

#indiegame #indiedev #godot #godotengine #gamedev #ImmersiveSim
July 22, 2025 at 6:20 PM
@eayoung.net Hi! I just wanted to let you know, I have, or now had, a X670 GAMING X and the exact same issues. Memory issues, crashes, corrupted file-systems and even hardware only working half way. I have the feeling this is a wider spread issues with these boards. I thought I was going crazy.
July 12, 2025 at 10:24 PM
Dev-Log:
A lot of progress in many Aspects of Level 2. The end of Level 2s development is visible on the horizon.

Then I start Level 3 and the development should speed up more from there.

Still a lot to do but the goal pole SLOWLY becomes visible! 👩‍💻😁💪

repossessed.catwithcode.moe/Dev_Log/Dev_...
REPOSSESSED - Development Log
repossessed.catwithcode.moe
July 7, 2025 at 12:14 AM
The Progress log for the Warehouse is now online.
But more importantly: Around 13 Images!

repossessed.catwithcode.moe/Dev_Log/Dev_...

#indiegame #indiedev #godot #godotengine #gamedev #Immersive_Sim #ImmersiveSim
June 10, 2025 at 10:16 PM
Making a lot and very good progress with RE//POSSESSED.
Just finished one of the finest toys in every Immersive sim.

More about Level 2, new additions and current state soon.

#indiegame #indiedev #godot #godotengine #gamedev #Immersive_Sim #ImmersiveSim
June 10, 2025 at 8:35 PM
I finished the Bar area in Level 2 of RE//POSSESSED.
And I'm even on time for Screenshot Saturday for once. I hope u all like it as much as I do. 🥰🍺🍸

#ScreenshotSaturday #indiegame #indiedev #godot #godotengine #gamedev
April 5, 2025 at 10:49 AM
Hmmm... she seems familiar. Even 200 years later she is still bartending.

#va11halla
March 30, 2025 at 8:42 PM
Reposted by RE//POSSESSED [WISHLIST NOW!]
March 26, 2025 at 4:10 AM
RE//POSSESSED progresses very well. 😘👩‍🏭

Took me long enough. The Level 2 Environment is finally done and only needs decorations, some interiors and the Quest's with the NPC's.

#ScreenshotSaturday #indiegame #indiedev #godot #godotengine #gamedev
March 23, 2025 at 9:25 PM
Still working on Assets for Level 2. Who would have thought that making Models for a hole City level would be a lot of work 😅. Buildings are nearly done, fences and other exploitable decorstions are still in the works. NPC's are still on the todo list.
March 7, 2025 at 6:57 AM
Reposted by RE//POSSESSED [WISHLIST NOW!]
Peripeteia - ラグトレイン (short ver.)
#Peripeteia #ペリペテイア #Lagtrain #ラグトレイン
March 1, 2025 at 12:41 PM
I am so SO happy HAPPY to announce that RE//POSSESSED has left PRE-ALPHA and now is in full Level-Building phase. The first one and a half month of 2025 were used to push to current Build into a playable state aka. Alpha and now all powers go to Level Building and hopefully a demo this year!
February 16, 2025 at 7:29 PM
Reposted by RE//POSSESSED [WISHLIST NOW!]
Preorders for Peripeteia can be redeemed through theosophic dharma cycles.
February 16, 2025 at 2:55 PM
New DevLog 😘. The save system now has all the UI and UX a player could ever need. From quicksave/quickload with one press, and up to 40 saveslots. Saving like DeusEX/Emulator SaveStates, with an UI similar to a PSP.

SaveSystems are way to much work, but so rewarding. 😅😊

#indiegame #indiedev #godot
February 12, 2025 at 11:19 PM
Reposted by RE//POSSESSED [WISHLIST NOW!]
omg first post hiii
October 19, 2024 at 8:52 PM
I just finished most of my GameSave code that saves the same way Deus EX and similar games do. TL;DR: It saves every little Detail in the game down to the velocity of objects.
Every other dev doing that comes out the other side with a 1.000 Yard Stare too for sure. 🫥🫡
AMA
#indiegame #indiedev #godot
February 3, 2025 at 8:07 PM
Had slight performance issues in large levels and Godot’s culling system was sadly not enough to handle it. I build a small system that makes objects invisible and/or disables them with multiple layers depending on the circumstances and situation. Here it set to extreme😅

#indiegame #indiedev #godot
January 15, 2025 at 7:12 PM
I know I'm 12 months to late but here is my version of the "Akakichi no Eleven" Redraw Meme. I'm sorry 😜

#indiegame #immersive_sim #indiedev #godot #meme
January 12, 2025 at 6:55 PM