taarna23 - Catball Games
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catballgames.com
taarna23 - Catball Games
@catballgames.com
Aspiring game dev. Terrible at social media. Actually just terrible at social. ¯\_(ツ)_/¯
Nice. (Oh, and the information, too, of course.)
May 30, 2025 at 7:57 AM
I'm in this and I don't like it. #gamedev
March 3, 2025 at 11:22 PM
I left my game to run for a half hour or so and then went and picked up all my xp bubbles... I think I did an oops and didn't dispose of them correctly. So many orphan nodes...
#gamedev #indiedev #solodev
December 30, 2024 at 12:56 AM
Had a nice and much-needed rest over Christmas, then spent the last couple of days making some awesome progress! There's now two styles of enemies: ones that track you and ones that streak across the screen. Also, ground clutter that is chosen on map generation.
#gamedev #screenshotsaturday #solodev
December 29, 2024 at 12:41 AM
Hi #ScreenshotSaturday ! It's been a very slow week for personal reasons, so here's a scene of a shiny new tripping hazard. Watch your step! #gamedev #solodev #indiedev
December 14, 2024 at 2:31 PM
Well, not too much done this week, but those happen. Had other stuff going on. But, as it is indeed #ScreenshotSaturday I will show off my fixed landscape. No quick video this time, but my landscape doesn't look caught in a hurricane AND my generation is improved. Cool stuff! 😀
December 8, 2024 at 4:59 AM
Uhhhhh oops. The ground is NOT supposed to do that. I should have known this would happen but it hasn't been a full-brain-cells kind of day. XD

#gamedev #indiedev #solodev
December 5, 2024 at 3:46 AM
First steps. Some stuff isn't quite where I had it in Game Maker, while some stuff is better. First screenshot I've shared, too, but I *just* missed #ScreenshotSaturday. :P
#gamedev #indiedev #solodev
December 1, 2024 at 7:23 AM