Sandro Brito - Cardinal Star Games
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cardinalstargames.bsky.social
Sandro Brito - Cardinal Star Games
@cardinalstargames.bsky.social
Solo dev behind Back on Tracks: a hip-hop rhythm adventure where self-doubt becomes something you can outrun, outplay, and outstyle.
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It's been a while since I've shared any progress on Back on Tracks, impostor syndrome's been kicking my ass again, but hey, here's Kai battling it out amp vs. ghost style, feeling back on track. #BackOnTracks #IndieDev #GameDev
Still no Steam page. Still working on the ghosts. Still figuring it out as I go. But yeah. Back on Tracks. #BackOnTracks #IndieDev #GameDev
June 27, 2025 at 4:12 PM
Still no Steam page, but if you remember the name Back on Tracks when I have one, I’ll consider that marketing #BackOnTracks #IndieGame #WishlistIt
June 24, 2025 at 8:53 AM
Not a big devlog person. But today I renamed a file. And that felt like enough. #GameDev #IndieDev #BackOnTracks
June 23, 2025 at 4:15 PM
Still tweaking how the confidence meter works. Trying to balance realism with “not spiraling into real life feelings.” Game design’s weird. #BackOnTracks #GameDesign #DevLife
June 23, 2025 at 8:33 AM
The rhythm system isn’t final. But it’s just enough to trick me into vibing. Which is probably a good sign. #BackOnTracks #RhythmGame #IndieDev
June 22, 2025 at 2:08 PM
I’m not saying Back on Tracks is therapy. But I’ve made peace with at least one ghost this week. Still beefing with the rest. #BackOnTracks #MentalHealth #GameDev
June 22, 2025 at 10:13 AM
Was supposed to refactor something today. Instead I stared at an animation loop and thought about perfectionism for 40 minutes. Productivity is a spectrum. #BackOnTracks #IndieDev #CreativeProcess
June 21, 2025 at 2:24 PM
Haven’t streamed in a bit. Coming back next week though. Gonna break things live and try not to take it personally. #GameDev #IndieDev #DevStreaming
June 21, 2025 at 10:15 AM
The game is about fighting your own doubts. Which is fun. Until you realize you’re the one designing it #BackOnTracks #IndieGame #DevThoughts
June 20, 2025 at 4:12 PM
Sometimes I fix a bug and the game feels worse. Sometimes I leave it in and it's a feature #GameDev #IndieDev #BackOnTracks
June 20, 2025 at 8:31 AM
Steam capsule art came together beautifully, it looks better than the rest of the game. I'm trying not to take that personally #BackOnTracks #IndieDev #GameDev #steamcapsule #steam
June 19, 2025 at 4:35 PM
Sometimes the best part of dev is watching a bug happen and thinking “yeah ok, that actually kinda rules.” #GameDev
June 19, 2025 at 8:02 AM
Back on Tracks has a confidence bar as well as health, because that’s what actually takes damage when you mess up in public. #BackOnTracks #RhythmGame
June 18, 2025 at 4:47 PM
Breaking news!!
I was just finishing implementing something and when I went to test it in the rhythm part I had so much fun that I completely forgot what I was testing. Is that bad?
#indiedev #gamedesign
June 18, 2025 at 10:01 AM
If a game has bad vibes I won’t finish it, if it has good vibes I’ll forgive everything. #GameDesign
June 18, 2025 at 8:36 AM
Our artist is doing an amazing work on Back on Tracks Steam capsule #steamcapsule #indiegame #steam #indiedev #gamedev
June 17, 2025 at 3:37 PM
I’m not saying Back on Tracks is autobiographical, but I do keep losing to a ghost called $HADOW. #BackOnTracks #IndieDev
June 17, 2025 at 8:53 AM
The notes are on time, the timing’s right, everything feels good, and yet… it still looks weird. Game feel is a mystery sometimes. #GameDevLife
June 16, 2025 at 4:15 PM
I don’t care how polished your UI is, if the sound design slaps, I’m in. #GameAudio #DevThoughts
June 16, 2025 at 8:33 AM
Back on Tracks is 50% rhythm game, 50% therapy session with ghosts who are very rude about it. #BackOnTracks #IndieGame
June 15, 2025 at 2:08 PM
One day I’ll make a tutorial system that doesn’t break the moment I look away. Today is not that day. #IndieDev
June 15, 2025 at 10:13 AM
I can’t decide if this file it’s final_final_v2 or just finalish. #GameDev
June 14, 2025 at 2:24 PM
Dropped a new ghost into Back on Tracks and I already hate it, it’s too good at reminding me I’m bad at finishing things. #BackOnTracks #screenshotsaturday
June 14, 2025 at 10:15 AM
Just saw a comment like “this game looks like it was made with love,” and yeah, that’s the goal. #IndieGames #DevThoughts
June 13, 2025 at 4:12 PM
Making games solo means switching from writing to animating to debugging to eating cereal at 2am, no in-between. #IndieDevLife
June 13, 2025 at 8:31 AM