On this planet to make it a little weirder.
He/him
Do y'all have a favorite?
Do y'all have a favorite?
🎲✂️
🎲✂️
What is the most unique, disruptive mechanic you've seen in recent board games? 🎲✂️
There were more entrees than ever this year— 339. Last year there were 250. That’s great for the hobby! But it's also harder to stand out than ever. So how do you succeed?
1/11 🎲✂️
What is the most unique, disruptive mechanic you've seen in recent board games? 🎲✂️
I think Abandon All Artichokes deserves credit for the most accessible/minimalist approach. El Dorado, Clank and Tyrants of the Underdark offer neat interactions with a board, but none seem so unique and unto themselves.
Boardgames, board games.
I think Abandon All Artichokes deserves credit for the most accessible/minimalist approach. El Dorado, Clank and Tyrants of the Underdark offer neat interactions with a board, but none seem so unique and unto themselves.
Boardgames, board games.
@senfoonglim.bsky.social doc on frequent playtest feedback (a master-class doc IMO) is generating some spicy takes on reddit for calling innovation and modularity a "trap" in board game design. I side with Sen, but curious if y'all have any thoughts? ✂️🎲
@senfoonglim.bsky.social doc on frequent playtest feedback (a master-class doc IMO) is generating some spicy takes on reddit for calling innovation and modularity a "trap" in board game design. I side with Sen, but curious if y'all have any thoughts? ✂️🎲
Is there a name for the new style of game that blends deck building, worker placement and area control (ex. Ruins of Arnak, Dune Imperium)? Feels like there's enough games in this template it could be a genre. Maybe something like a point salad game (a mech medley?)
Is there a name for the new style of game that blends deck building, worker placement and area control (ex. Ruins of Arnak, Dune Imperium)? Feels like there's enough games in this template it could be a genre. Maybe something like a point salad game (a mech medley?)
I love Godzilla: Tokyo Clash, such great gameplay where you give up cards when you take damage. Really makes you feel like an unstoppable Kaiju until you realized you just lost your massive attack card.
I love Godzilla: Tokyo Clash, such great gameplay where you give up cards when you take damage. Really makes you feel like an unstoppable Kaiju until you realized you just lost your massive attack card.