An Unreal Engine generalist.
Loves shaders, forced to toil away at Houdini mines, wishes to paint.
Recently had a look at CS:GO, and the maps are surprizingly open there though! Almost no cover at all, just straight rectangular corriders, empty rooms, etc. Somehow I remembered it being a bit more busy
Recently had a look at CS:GO, and the maps are surprizingly open there though! Almost no cover at all, just straight rectangular corriders, empty rooms, etc. Somehow I remembered it being a bit more busy
What are games with deathmatch modes that have good map design?
What are games with deathmatch modes that have good map design?