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captainlazarus.bsky.social
CL
@captainlazarus.bsky.social
Programmer learning to art.

Making a prototype : Mini Metros x Slipways.
Week 1 of an artstyle : Made a banner in the artstyle I want. This is a mockup of what I want the ingame stuff to look like.

Not sure how good it is.

Used two filters. Not sure how they compare. Like both.

#art #gamedev #solodev #learning
May 30, 2025 at 2:19 PM
Day 5 of art stuff : Made a city icon. Planning on animating it at some point if I get the time.

As usual, reference on left, image on right.

New York or Ankara would be fun. Will make later. Let me know if you'd like me to make one for a city you like.

#art #gamedev #solodev #learning
May 26, 2025 at 9:41 AM
Day 4 of artstyles : Ditching pixel art for now. Like the paper cutout style a lot more for prototype. Interesting aesthetic.

My current pfp. Maybe convert this to pixel art later ?

Inspirations / References below.

#art #gamedev #solodev #learning
May 25, 2025 at 10:20 AM
Day 3 of art styles for the demo : This time it's a pixel art factory with a basic animation. As always, reference on the left, pixel art on the right.

Initially used a different model, but it was too detailed, so had to NOT use it.

#pixelart #art #learning #gamedev
May 23, 2025 at 5:50 AM
Day 2 of art styles. Another pixel art truck, though angled this time. Like yesterday, reference on the left, pixel art on the right. Changed some colors this time.

#pixelart #art #gamedev #learning
May 22, 2025 at 4:02 AM
A note. I used the former as a reference for the latter. It's a screenshot from sketchfab of a low poly voxel truck angled at about 45 degrees.

sketchfab.com/3d-models/vo...

is the original model.
May 21, 2025 at 7:30 AM
Learning to make some pixel art, because trying out different art styles for my prototype.

#pixelart #art #gamedev #learning
May 21, 2025 at 7:07 AM