Win10 had these issues and they carried them to Win11 because why not, it's working as intended.
Win10 had these issues and they carried them to Win11 because why not, it's working as intended.
I see Godot support, so I gotta ask, is it a 1:1 C# port of the Unity plugin? If so, is it considered a first class port or will it receive updates a while after Unity? Just wanna make sure since a 1 to 1 YS for Godot is definitely worth 50$.
I see Godot support, so I gotta ask, is it a 1:1 C# port of the Unity plugin? If so, is it considered a first class port or will it receive updates a while after Unity? Just wanna make sure since a 1 to 1 YS for Godot is definitely worth 50$.