Eric Tatara
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callust.bsky.social
Eric Tatara
@callust.bsky.social
Seeker, or holy fool? -- primarily ttrpg collector and immersive sim / survival horror fan, just started 5 minutes ago. Say no to AI-generated art. He/Him.
game's fun otherwise when I'm not doing metroidvania type stuff, though
November 2, 2025 at 3:11 PM
metroidvanias are not my genre lmao

"do you have a decent working memory"

no, lol, lmao, not even a little bit, please stop asking me to remember where areas I haven't explored yet are
November 2, 2025 at 3:11 PM
do I have a favorite third entry? it's probably SH3 > RE3 > FF3, but that's not to say FF3 is any kind of slouch

FF3 is the most interesting for what it's doing narratively, and the bouncing between reality and the sleep manor

RE3 is fun and SH3's Cheryl / Heather is best girl
September 12, 2025 at 2:22 PM
I might actually like Fatal Frame more than Resident Evil and Silent Hill in some ways

I really enjoyed my time playing through FF 1-3, and 2 and 3 especially are better than they have any right to be

though, I do wish I had them on something more modern than the PS3
September 12, 2025 at 2:22 PM
so far it's my favorite thing about PoE2, since I don't care for the classes themselves not being very distinct early game

but if each weapon category is practically a different play style with its own skills, and you can use any weapon as long as you meet requirements, then, well, chef's kiss
September 11, 2025 at 8:30 PM
I'm more likely to replay Crow Country, and more likely to think back on Signalis

basically the same situation as Resident Evil and Silent Hill, respectively
September 3, 2025 at 6:30 PM
GOG has been fairly anti-censorship, when they remove games from sale it's usually a publisher decision and not a censorship thing

I do wish they were better curators in terms of allowing games on their platform, but at least it's nice they're not bending to this particular pressure
August 1, 2025 at 9:01 PM
they probably could have done better for a bundle of games facing censorship; Abaddon: Princess of the Decay, which I got from GOG, was one that was shadow banned on itchio and was never allowed on Steam to begin with

and has (behind a toggle, admittedly) Boys' Love and... other stuff
August 1, 2025 at 9:01 PM
They're all good examples of games that are about a particular thing, and then created a mechanic where managing a relevant kind of endurance is critical to your success.

White Knuckle and Peak both engage with first person perspective climbing in almost completely opposite ways, and both are great
July 12, 2025 at 12:39 PM
I like fear being the "health"; if it gets too high, characters enter a buffed berserk mode until it either subsides or they pass out from fear, losing a heart.

Fainting too many times causes despair, which partly means they might leave the party, and then if their bar fills again, they die.
July 12, 2025 at 12:39 PM
Abaddon: Princess of the Decay is an erotic survival horror RPG inspired by Lovecraft and Sweet Home. Each character has a fear bar, a number of hearts, and potentially a status effect, and monsters increase fear when they attack or trigger a phobia. Injury and poison are status effects.
July 12, 2025 at 12:39 PM
Peak is a co-op survival climbing game where you have a universal stamina bar that represents both stamina and health. Hunger, injuries, encumbrance, poison, and cold/heat all take fractions of your stamina bar, limiting your ability to climb while a freezing fog slowly chases you up the Peak
July 12, 2025 at 12:39 PM
White Knuckle is a speed climbing survival horror game that involves managing stamina between two hands; each hand turns red as it's used to hold on to climbable objects.

Monsters and certain obstacles can kill you, but they don't seem to cause lasting harm if you manage to escape them in time
July 12, 2025 at 12:39 PM
someone shared with me an article about dndgpt, and I was glad the author's conclusion was that they wouldn't do it again and that the experience felt sterile

like, yeah, I don't want an adventure tailor-made to my character, with every roll being a success because the AI doesn't understand failure
May 9, 2025 at 1:15 PM
I've been trying to build the habit to legitimately learn art -- I think I may have caught covid again a couple weeks ago, as it's thrown off my energy and made it difficult to do more than daily chore stuff lately

but AI ain't gonna be the shortcut to do it, in any case
May 9, 2025 at 1:15 PM