Sungrass
calleanden.bsky.social
Sungrass
@calleanden.bsky.social
Math teacher, hobbyist game designer, fantasist, transhumanist. Insufferable puns. Games & projects at sungrasspress.itch.io Profile pic by @asteyni.bsky.social
Here (Sweden) we have defined one teaspoon as 5 ml. (Same for one tablespoon, which is 15 ml.) We have specialized spoons for this measurement.
August 4, 2025 at 2:43 PM
I'm setting up the faction game for a Worlds Without Number campaign I'm starting, and to all my old friends, I'm happy to announce that CUNNING 3 IS BACK, BABYYYYYY
May 25, 2025 at 11:42 AM
Time to see what this whole thing is about
May 9, 2025 at 7:06 PM
One of the central questions of national politics is "what should a government provide to its citizens?" Should it tend to the sick, the poor, the needy? Should it tend to everyone equally, or provide the most for those in greatest need?

In Worlds Without Number, author Kevin Crawford says this:
February 28, 2025 at 12:29 PM
A good friend pointed out that it looked a bit funny (affectionate) that the enemies just drop in from nowhere, but to fix it, I'd have to figure out how to tween on arcs

So I figured out how to tween on arcs
February 26, 2025 at 6:07 PM
With some time off work, I've somehow found myself fully immersed in a Godot project. I've had my eye on the engine for a bit, and I figured now was the time.

Reader, it's been really fun. And it may have consumed the last... (looks at calendar) FIVE DAYS? egads
February 26, 2025 at 4:16 PM
I've rebooted Future.Shock, my big transhumanist heartbreaker. I've been struggling a bit with figuring out what players actually do in the game. I figured I should go back to the source; the work that gave the game its name.
November 26, 2024 at 3:53 PM
Two years later I finally cleaned up one of my last Elden Ring achievements. Just in time for the DLC to start.
June 20, 2024 at 3:06 PM
Satte upp denna på väggen på jobbet bara nu i fredags. I nedskärningarnas tider känns den allt mer relevant varje dag.
June 15, 2024 at 4:00 PM
Recently started up a Kids on Bikes campaign and got a bit curious about the dice math, so I ran some sims.

KoB uses a regular polyhedric set with exploding rules. If you hit the max, you add it to your previous total. For most target numbers, this means that bigger dice are better. But not all.
June 8, 2024 at 10:06 PM
Today in cursed math: converting Blades in the Dark dice to their d20 equivalents
May 8, 2024 at 1:43 PM
An even simpler one. This one is special because it has no constant squares: each square in the pattern moves during each iteration.
May 4, 2024 at 12:02 PM
...he says, immediately before stumbling into a simpler one
May 4, 2024 at 11:57 AM
So far, I've only found one pattern with a stable loop sequence: the picture below shows the two different states of the loop.
May 4, 2024 at 11:55 AM
I suspect I'm retreading old ground here, but I had the idea to explore Conway's Game of Life with knight's move neighbors (i.e. the eight squares that a chess knight could reach from a given square) and it's proven pretty interesting so far. There are a few simple stable shapes, for instance.
May 4, 2024 at 11:53 AM
Who is this? How did they die?
April 28, 2024 at 6:00 PM
all I know is, if I ever direct a movie featuring some sort of artificial man who over the course of the film has to grapple with what it means to be human, I want Ryan Gosling for the part
April 4, 2024 at 8:37 PM
watching from the sidelines as another TTRPG fave turns out to be a massive shithead
March 28, 2024 at 8:10 PM
just... Elden Ring
February 25, 2024 at 5:39 PM
Me, January 21st, unsuspecting: oh yeah, I should check out Enshrouded now that it’s out
Me, yesterday, halfway through exhuming the ruins of a village from the dust of apocalypse: what is time
February 9, 2024 at 5:03 AM
Been experimenting with one-dimensional cellular automata and I have to say, I really like one-dimensional cellular automata
January 9, 2024 at 9:24 PM
Holidays are getting really transparent, aren't they
January 8, 2024 at 8:42 PM
ARTISTS
RISE UP
January 1, 2024 at 11:49 PM
Post a meme made by you
December 30, 2023 at 1:34 PM
Gamedev brain activated
November 19, 2023 at 6:09 PM