Erik Jansson
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caffeineviking.net
Erik Jansson
@caffeineviking.net
Senior Graphics Programmer at Remedy Entertainment's Northlight rendering team. I post about real-time computer graphics, GPUs and code optimization. Fantasy and sci-fi book aficionado and anime/manga connoisseur. 日本語OK!
That reminds me, I don't think I've shared this one before!
November 16, 2024 at 6:26 PM
I've been using both Bistro and Intel's version of Sponza for testing. This version has PBR materials and high-ish triangle density if you add curtains, tree and vines package (~8-10M triangles after culling). I hide behind pillars to test occlusion culling :-P.

www.intel.com/content/www/...
November 3, 2024 at 10:23 AM