budslard.bsky.social
@budslard.bsky.social
Is the C supposed to be cat pee?
September 9, 2025 at 8:18 PM
They didn't copy the terrorists, they are the same people.
August 7, 2025 at 10:21 PM
Actually, the one in the middle (od/dist) is before the amp, and the other four (right to left) are in the FX loop.
June 1, 2025 at 5:57 PM
Oh yeah, it's cool being able to get all kinds of weapons that any character can use. Too bad you don't have enough inventory space to carry more than a few and you don't get to look at what you just got until after you've thrown something else away in order to pick it up.
May 29, 2025 at 6:16 PM
If you're willing to slog through endless random encounters to level up various stats and pick up weapons and armor, and you can remember plot points days or even weeks after you reached them, this game is AMAZING. If not, this game is a chore.
May 29, 2025 at 2:09 AM
Really blown away by how much I loved these characters in a story that didn't exactly make sense.
May 29, 2025 at 2:00 AM
The voice acting was SUPERB. *chef's kiss* Dialog/script was beautiful.
May 29, 2025 at 1:58 AM
The maps help, but because of the camera angles, it's very difficult to know where you're going. Square rooms often look like they twist at an angle.
May 29, 2025 at 1:56 AM
The visuals looked great but made it EXTREMELY difficult to locate items. The most difficult items to see? The only two maps.
May 29, 2025 at 1:55 AM
Characters level too fast. Enemies are too weak to let everyone have a turn. James can't level anything up unless you purposely waste turns.
May 29, 2025 at 1:52 AM
The weapon proficiency thing is awesome. Too bad it takes too long to level anything up.
May 29, 2025 at 1:50 AM
The combat system was both well thought out and broken. In ff7, it's slow leveling up spells compared to characters. In K, it's 10x as slow.
May 29, 2025 at 1:49 AM