BT Plays Games
btplays.games
BT Plays Games
@btplays.games
I make educational content on #Godot and 2D #GameDev mechanics

👉👉👉 https://btplays.games
Reposted by BT Plays Games
Followers everywhere! I've created a special starter pack for those of us making games the old fashioned way. Please share everywhere and re-post it so more creators can be added and share the love for hand-drawn art-forms in the video game space. 🖌️ 🎨 🎮 😎 #gamedev #indiegamedev #noai #videogames
February 1, 2025 at 11:25 PM
Reposted by BT Plays Games
January 28, 2025 at 11:02 AM
Reposted by BT Plays Games
Scenery in games that absolutely blow me away:
January 16, 2025 at 10:42 PM
I got a few different top-down movement approaches out of yesterday's research stream.

Let's start with: Godot's own tutorial. Instant acceleration and deceleration. This could be enough for many use cases. https://r.btdev.org/72 #Godot #GameDev
Basic Top-Down Movement | Everything I Know
Godot's documentation
r.btdev.org
January 16, 2025 at 9:49 PM
I think I've finally got a reasonable range of 8-way movement examples to work from. The more complicated I went, the less intuitive the movement felt.

There's definitely room for tweaks, but linear acceleration or seek-style steering behaviour is plenty for most use cases.

#Godot #gamedev
January 15, 2025 at 4:37 PM
TIL that Rice Krispies are an integral part of physics.
January 11, 2025 at 1:44 AM
January 6, 2025 at 4:02 PM
Now that the Stardew Valley 1.6 update is out, I've updated my wiki article for getting Playstation Edge and PS5 controllers working on MacOS. I confirmed the fix that we used before works on the new 1.6 update. After you update you'll need to re-apply the fix. wiki.brianturchyn.ne... #StardewValley
PlayStation 5 Controller Support for Stardew Valley on MacOS | Everything I Know
Playstation 5 controllers and Playstation Edge controllers don't work on MacOS for Stardew Valley. These instructions cover how to fix it quickly.
wiki.brianturchyn.net
April 7, 2024 at 2:06 PM
Attempt 0 at implementing context steering behaviour. Needs a bit less Toyko Drift, and doesn't push away from the wall. That'll be next. #godotengine #gamedev
April 5, 2024 at 12:58 PM
"It's easier to be mediocre than it is to confront reality and quit." Seth Godin, The Dip
January 11, 2024 at 2:00 PM
Me in November: "This Godot thing seems pretty cool, I should learn how to use it."
December: "I'm going to get into GameDev! This is so cool!"
January: "Oh fuck I'm in way over my head"
January 10, 2024 at 2:50 PM
Looking forward to more Elden Ring for BT's Day Off, starting right now 👀
btplays.games
BT Plays Games
Streamer, game developer. Join me on Twitch, YouTube, and more here!
btplays.games
January 7, 2024 at 11:05 PM
I started playing Elden Ring last week on stream. It's going to take some time to get used to the open world, but I can tell already I'm going to love this!

The fun continues tonight at 6:30pm CT on Twitch, including some changes to the stream schedule... 👀
Twitch
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twitch.tv
January 2, 2024 at 7:36 PM
This year's journal off to a good start
January 1, 2024 at 2:38 PM
Reposted by BT Plays Games
Wishing you all a very Happy New Year!

Remember, progress and change looks different to everyone. It's ok to be exactly where you are and not to know what might come next.

You are worth celebrating exactly as you are now.
December 31, 2023 at 8:08 PM
Hmm, links and embeds require more work to put in via API. I'll take a stab at that later. n8n, IFTTT, or Buffer will probably have integrations built before I care enough to do it myself 🤷
December 29, 2023 at 5:52 PM
*taps mic* Hey is this thing on? (Can I automate a post using n8n so I can cross-post easily from Mastodon?)
December 29, 2023 at 5:41 PM