Bryan McNett
bryanmcnett.bsky.social
Bryan McNett
@bryanmcnett.bsky.social
graphics @apple 2025+. engine @unity3d 2018-2025. PS3,4,5 GPU R&D @naughty_dog 2007-2018. Spider-Man @treyarch 2002-2007. 日本語OK. opinions are mine
my kids pronounce "Pokemon" a lot more closely to the Japanese than I do, though I've spoken Japanese for 34 years and they haven't ever
July 29, 2025 at 2:59 PM
Decades ago, "dollars to donuts" meant something expensive for something cheap. Its meaning flipped during my lifetime.
April 18, 2025 at 12:12 AM
You'd have to assume that the old SGI workstations had something similar going on, at least on the GPU side
April 14, 2025 at 2:51 PM
Recently confused to discover that さつま揚げ in Taiwan is 甜不辣 ("tempura"?)
March 5, 2025 at 2:33 PM
It's programmed for hagiography
February 20, 2025 at 10:47 PM
Wait until you hear about bokeh
February 8, 2025 at 3:15 PM
Patreon is for when you already have followers with whom you want no interaction whatsoever, except payment. You may be at that point, but I am not
January 25, 2025 at 3:07 PM
I stopped reading at O(N). We can do better than that!
January 25, 2025 at 3:04 PM
Yeah, I've never heard of anyone trying to simulate stuff across 32 frames in parallel, in some cases buffering up all that data costs more than just recomputing it on the fly
January 13, 2025 at 3:59 AM
I remember seeing that paper when it was new
January 13, 2025 at 3:04 AM