Brunner | TFA OC
banner
brunnermetal.bsky.social
Brunner | TFA OC
@brunnermetal.bsky.social
Just moved to Detroit. Can confirm, the robots are large. I'm a blacksmith, leatherworker, and cosplay creator. I do (FAKE) commisions. 23
(FAKE) Socials:
Twit/BSky: BrunnerMetal
Inst: Brunner_Metal
(FAKE) Commisions:
Pay: Brunner_Metals
[Brunner nods and sets the metal sheets down before jogging back into the storage room. He comes back with a spray bottle and some scrub brushes.]

Alice, do you want to start on that while I begin working on the plating?
November 28, 2025 at 7:08 AM
Yeah, there were a few kidnappings here, too. One of the robots went splat on the ground, but then they dragged themselves back together. I uh.. kinda saw a couple of people get eaten outside my shop. The giant worm(?) robot was acting weird, but now I haven't seen it in... a while, actually.
November 28, 2025 at 7:07 AM
Welcome back! A lot has happened recently, as far as I can tell from the mutterings on the street, but I'm guessing it was the same for you, too.
November 28, 2025 at 6:19 AM
[He opens it up. Behind the gate is a storage room, racks stacked from floor to ceiling. Metal on one side, leather on the other, with half-completed projects in the middle. Brunner makes his way over to the metal side and disappears into the shelves, coming back with an armful of metal plates.]
November 28, 2025 at 6:04 AM
I can still make him some new plating, though—even the rusted parts. I don't know about his wings, though; those look a bit more complicated than I can make.

[Brunner looks over the plating and frowns before turning towards a second, smaller rolling gate and walking towards it.]
November 28, 2025 at 6:04 AM
[After a few minutes, the embers in the forge are beginning to glow and there's a small fire near the back.]

It shouldn't be much longer until this place is nice and toasty. Bring them in here.
November 28, 2025 at 5:51 AM
Nah, I've got it.

[Brunner hops down from Break Out's side and hesitates for just a moment to watch the large mech transform. Apparently, he still hasn't gotten used to it. But he doesn't stay like that for long, quickly opening the large rolling gate and running inside.]
November 28, 2025 at 5:51 AM
Alright, let's get him up and to my shop, then!!
November 24, 2025 at 7:38 AM
What about my shop? I can get the forge up and running. It keeps the whole room warm, plus they're big enough for you two to fit. Might have to rearrange some things, though...
November 24, 2025 at 6:59 AM
Holy shit... He looks pretty rough. Is it going to be possible to repair him?

[Brunner stays back, but tries to keep a view of the bot.]
November 24, 2025 at 2:52 AM
I'm ready!
November 23, 2025 at 8:04 AM
Oh- Ok, I'll get ready in 10, then
November 23, 2025 at 7:02 AM
"Please hurry"

Ok, so- How soon can your dad help us?
November 23, 2025 at 6:32 AM
If it's something as abstract as one of their ships... I'm unsure if that will work. If he can find what looks like a replica of the ship and he knows exactly where he fell and how fast he was going, that 𝘮𝘪𝘨𝘩𝘵 be his best bet.
November 22, 2025 at 7:57 AM
Ok, well, that could either be better or worse. I don't think that a ship would show up in the same way most no-clipping entrances would. A lot of people would fall through doorways or into the corner of their room, between the wall and the floor.
November 22, 2025 at 7:57 AM
A lot of this information could be different for a Cybertronian or impossible, I'm not sure, but it's the most I could find. Maybe we can Frankenstein some of these ideas together?
November 22, 2025 at 2:35 AM
- Go through glass doors if you see them. If not, continue going north. This should take you to Level 5000, where you can go through the "Real World" door to return to reality."

I think this might be the "easiest," but it also seems to work best with those who already know the backrooms.
November 22, 2025 at 2:35 AM
-Then, noclip through the vending machine to get to Level 6.1. Then, find the sliding glass doors to get to Level 11. Then, find a purple glitched wall to enter Level 3999. Then, walk north for 3 minutes straight. When you find the Singularity Point Base, ask a member to guide you north-
November 22, 2025 at 2:35 AM
The third method actually has steps.

"Explore until you find a staircase leading to Level 2. Once in Level 2, explore more until you find a staircase leading to Level 3. Find an office-style elevator to get to Level 4. Find a vending machine and press any of the buttons-
November 22, 2025 at 2:35 AM
-made you fall through in the first place.

The second method is to wander until you find a "bright yellow staircase in a seemingly random place and go up it." This is likely going to take too long, since it's also apparently 𝘷𝘦𝘳𝘺 rare.
November 22, 2025 at 2:35 AM
Alright! I've looked it up, and there are a couple of different ways, potentially. The first, and least likely to work, is to remember the layout of however you no-clipped (the act that makes you fall into the backrooms in the first place) and find that place. Then, you repeat the exact action that-
November 22, 2025 at 2:35 AM
Would this be a good time to mention that I've always been a little fascinated by the backrooms and have been on several forums about them? I can go back to them and try to find any posts about survivors who came back.
November 21, 2025 at 11:14 PM
Wait, looking back at your previous posts, you mention waste-colored rooms. Do you mean yellow? That sounds a little like the backrooms.
November 21, 2025 at 11:07 PM
Oh, you're near a pool! I'm guessing there's a lot of tiles on the floors and in the water, yeah?

It's a place where humans put water so we can swim in it while making it easier to guarantee it's clean. (Even if they're rarely actually clean.)
November 21, 2025 at 10:46 PM
Alright, I'll get some stuff ready. I imagine sticked a giant metal robot in the massive salty ocean ain't great for the plating.
November 21, 2025 at 12:40 AM