Galilée « Brum3 » Mason
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brum3.bsky.social
Galilée « Brum3 » Mason
@brum3.bsky.social
Hey, I’m a - not very good at making things but it doesn’t stop me from trying - french student.
Video games, web and more :)

https://galilee-mason.neocities.org
While trying ou stuff in the VFX graph I used the default pointer sprite as a 4 frames flipbook particle, and look, butterflies !
November 22, 2025 at 5:45 PM
Performance trick ! To run our AR experience on tablets we chosed to remove shadows, so i used the shadow image trick ! An image is constantly displayed under an object, at ground level. Oldest in the book but i works perfectly to understand where the desks will fall ! Mario did it first ;)
November 22, 2025 at 2:10 AM
More work on the AR experience. This, among other scenes, will be playable in January in a famous museum in Paris. I will share more when I will be authorized to !
Here, the player can move the desks to open and close paths for the 2 NPCs, if they stay in range for 10 seconds, it's a win !
November 22, 2025 at 2:00 AM
Reposted by Galilée « Brum3 » Mason
Today also marks the 21st Anniversary of my favourite console ever, the Nintendo DS! 💫

It's where I've found my love for JRPG, playing my first Final Fantasy, my first Dragon Quest, Golden Sun, Chrono Trigger...

On top of many very creative and original games using its gimmicks!
Top 10 later...
November 21, 2025 at 7:21 PM
Currently working with other awesome IDE students on an Augmented Reality experience to be played in a Museum! My first goal was to make sure we could see through "portals". Little shader, custom render pipeline and voilà !
November 8, 2025 at 11:43 AM