ivl.cs.brown.edu/research/fou...
A dataset and foundational model for hand images. Tired of weird/malformed hands in your diffusion model outputs? FoundHand can fix them. (7/7)
ivl.cs.brown.edu/research/fou...
A dataset and foundational model for hand images. Tired of weird/malformed hands in your diffusion model outputs? FoundHand can fix them. (7/7)
aashishrai3799.github.io/uvgs/
Shows how to compress a 3DGS representation of an object into a single RGB image which is amenable to analysis and generation with state-of-the-art image models. (6/7)
aashishrai3799.github.io/uvgs/
Shows how to compress a 3DGS representation of an object into a single RGB image which is amenable to analysis and generation with state-of-the-art image models. (6/7)
research.nvidia.com/labs/lpr/zer...
Take any two unposed views of a video and generate 3D points + 3D motion. Trained only on synthetic data, the model generalizes well to casual real-world videos or even robot pick and place. (5/7)
research.nvidia.com/labs/lpr/zer...
Take any two unposed views of a video and generate 3D points + 3D motion. Trained only on synthetic data, the model generalizes well to casual real-world videos or even robot pick and place. (5/7)
visual.cs.brown.edu/projects/gft...
Models continuous-wave time of flight signals within Gaussian splatting, revealing ways to better optimize GS to converge in underconstrained monocular settings. (4/7)
visual.cs.brown.edu/projects/gft...
Models continuous-wave time of flight signals within Gaussian splatting, revealing ways to better optimize GS to converge in underconstrained monocular settings. (4/7)
ivl.cs.brown.edu/research/gig...
A massive annotated dataset of bimanual hand activities. Opens up new applications in (conditional) hand motion generation, dynamic reconstruction, motion retargeting, and more. (3/7)
ivl.cs.brown.edu/research/gig...
A massive annotated dataset of bimanual hand activities. Opens up new applications in (conditional) hand motion generation, dynamic reconstruction, motion retargeting, and more. (3/7)
bardofcodes.github.io/patterns/
Analogy-based editing in-the-wild pattern images. Now you can take any image of a regular-grid tiling pattern and turn into, say, a radially-tiled version of the same pattern. (2/7)
bardofcodes.github.io/patterns/
Analogy-based editing in-the-wild pattern images. Now you can take any image of a regular-grid tiling pattern and turn into, say, a radially-tiled version of the same pattern. (2/7)