https://gamedevbrook.itch.io/
www.ggdevexpo.org
www.ggdevexpo.org
I made a wordlike roguesearch. You have to pick 1 "K" in a letter grid, and after each success you pick a new detriment -- AND the letters of the detriment you selected get added to the grid, making it harder to find the next K. Made in exactly 1024 bytes for #pico1k jam!
I made a wordlike roguesearch. You have to pick 1 "K" in a letter grid, and after each success you pick a new detriment -- AND the letters of the detriment you selected get added to the grid, making it harder to find the next K. Made in exactly 1024 bytes for #pico1k jam!
Two variations on the classic for #fallingblockjam!
In SCORETRISNT, there are no clears, instead you have 3 scoring objectives that get you points based on block placement.
In MATCHTRISNT, you must connect 3 like pieces to clear them
gamedevbrook.itch.io/tetrisnt
Two variations on the classic for #fallingblockjam!
In SCORETRISNT, there are no clears, instead you have 3 scoring objectives that get you points based on block placement.
In MATCHTRISNT, you must connect 3 like pieces to clear them
gamedevbrook.itch.io/tetrisnt
www.qgcon.org/2025/arcade
www.qgcon.org/2025/arcade
Everything is one hit, one kill. You can push mobs around to destroy each other, just watch out that you stay out of their way!
#pico8
Everything is one hit, one kill. You can push mobs around to destroy each other, just watch out that you stay out of their way!
#pico8