britzl.bsky.social
@britzl.bsky.social
The AABB pull request has been merged: defold.com/examples/mod...
AABB
This example demonstrates how to use the `model.get_aabb()` function in a 3D scene.
defold.com
May 22, 2025 at 8:33 PM
Yes, we should improve spritesheet import options, but up until now there has never been a need to do so. We will add it to the backlog and at some point in the future fix it.
May 18, 2025 at 5:40 PM
No. The asset pack is great. The individual sprites are perfect as always. I was merely wondering why the order in the pre-made spritesheet had changed. I am not trying to give you a hard time. I was only asking a question since one of our users asked: forum.defold.com/t/best-way-t...
Best way to use sprite sheets for animation
Am I missing something or is it only possible to have the sprites in order from 1, 2, 3, etc…for the animations in spritesheets? For example, use Kenny’s latest platformer enemies spritesheet. notic...
forum.defold.com
May 17, 2025 at 6:20 AM
Sure, I get that. But perhaps the software has an option to support left to right?
May 17, 2025 at 6:17 AM
A developer can however still use your individual images to create flipbook animations using a texture atlas and define animations that way. This is of course a perfectly valid solution too.

defold.com/manuals/atlas/
Atlas manual
This manual explains how Atlas resources work in Defold.
defold.com
May 15, 2025 at 6:09 PM
Your "old" content had animations arranged left to right which made them very easy to use in Defold. Your new spritesheet(s) with animations from top to bottom actually become unusable as-is.
May 15, 2025 at 6:07 PM
Automatically generated how?

In Defold a spritesheet (called tilesource in Defold terms) expects sequential images from left to right (starting at the top) when defining flipbook animations within a spritesheet.

defold.com/manuals/tile...
Defold tile source manual
This describes how to use and create a tile source.
defold.com
May 15, 2025 at 6:05 PM
Thank you for the updated asset pack! It looks great! May I ask why you changed the animation order in spritesheets from left->right to top->bottom? This makes the spritesheet unusable in Defold at least.
May 15, 2025 at 9:38 AM
Also the fact that the social injustice is evident at every street corner. It is really sad. And from a political perspective I would have preferred to stay home. I will need to have a hard think if I want to make the trip again next year.
March 23, 2025 at 9:11 PM
Reinvigorated? No. Exhausted? Yes! Was it worth it? Maybe? I had a lot of good meetings, but a majority of the meetings were in hotel lobbies nearby, not at the actual venue. The talks I attended were decent, but paying for GDC Vault access would probably have made more sense.
March 23, 2025 at 9:08 PM
For all of your 3D packs please please make sure any glTF exports are error and warning free!

github.khronos.org/glTF-Sample-...
glTF Sample Viewer
The official glTF sample viewer
github.khronos.org
March 23, 2025 at 2:40 AM