Bridgehead
bridgehead.itch.io
Bridgehead
@bridgehead.itch.io
Gamer and trying to make games too. Board and Tabletop games enthusiast. Queer, furry and ADHD. Weaponizing hyperfocus and different neurodivergent thinking for QA.
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Randomly trying Where Winds Meet and it's kinda fun so far, but mostly seeing some accessibility options i never saw in other games. Like, playing cinematics faster, or even have a short summary of what happens if you skip... We need more TDAH friendly options in RPG fr...
November 18, 2025 at 9:26 PM
Un peu marre qu'on se foute de ma gueule j'avoue (ou comment dire que tu n'as même pas ouvert le CV)
September 15, 2025 at 1:50 PM
oops i did it again
July 16, 2025 at 8:06 PM
Can we speak about this totally ableist recruitment method?
May 2, 2025 at 8:13 PM
Furry conventions in a nutshell
April 20, 2025 at 7:47 PM
And let's finish with a semi textureless Miles. Don't know why except one crash that apparently happens for everyone i didn't had any bugs but tonight i'm getting fun ones. Let's say it's his cloaking power randomly triggering it's still in character. (forgot that nvidia records all the time)
March 8, 2025 at 11:11 PM
I won't lie, it's a little funny and i'm glad it was still there for me to experience.
March 8, 2025 at 10:02 PM
I need to find a way to put in my resume that even playing casually big budget AAA games with years of support & patches on them, weird stuff always happen to me without searching for them. Sure it can help with QA to have a bug magnet on the team. #MarvelSpiderManMilesMorales (Loving the game too)
March 8, 2025 at 9:46 PM
Well, maybe i should stop making new systems and actually make a game with all that sometime? Yes everything is big because it's aimed for phone too #Godot
February 15, 2025 at 8:12 AM
Tiny steps by tiny steps, getting closer to a point n click thingie. Wall and torches mostly to not work in a sad blank environment but might end in final game who knows #Godot #GameDev #Prototyping #GDScript
February 8, 2025 at 10:02 AM
Doing things, now to do something with that lol #Godot
February 3, 2025 at 2:29 PM
Also took Dungeon Clawer, it's fun too but a lot more random and frustrating at times since you don't have full control on what you use, even doing the best "deck" can be ruined by a claw not getting everything on your turn, still funny but not in my "fav games" list.
January 29, 2025 at 7:58 AM
Went two weeks abroad and only took my small surface pro still wanting to play some games so pixelart indie it went and founs ont of my new fav games. Like inventory management in rpgs is often boring but it found ways to make it interesting and satisfying on what items to put where to synergize.
January 29, 2025 at 7:56 AM
Yes, i'm the one finding the two upside down flats in all new york without even searching for anything strange, can i put that in my QA resume?
January 8, 2025 at 6:45 PM
Ok, new laptop received and all set up, time to really push that new graphic card to the top.
January 2, 2025 at 5:44 PM
"The epic saga of rejection letters could be its own game—'Job Quest: Collect All Refusals and Still Smile.' Spoilers: they never level up!" 😭

Ok it's pretty funny
December 1, 2024 at 8:49 AM
Bought @criticalrole.bsky.social dice hoard and wtf it's so huge all my dice fit in and there's still room. Only mean i can buy more now 👀
November 16, 2024 at 11:38 AM
What it's like being volunteer safety at a furry convention. Day 1.
October 30, 2024 at 7:46 PM
Got a start of a concept of an idea of an inventory system kinda working 👀 Still not really sure where i'm going with this but here we go #Godot
October 10, 2024 at 1:49 PM
Character is kinda clean, can even change weapon, probably need to think about UI/Inventory now x3 #Godot #GameDev
October 9, 2024 at 6:26 AM
Focusing on the character before scattering in too many things.
October 5, 2024 at 8:13 PM
Well, guess i need to fine better sprites but it's comming along nicely so far, need to make something interesting now...
October 4, 2024 at 4:16 PM
More godot learning
October 2, 2024 at 7:04 AM
Actually losing my mind between those two tab selectors for scrips and scenes and just keeps using the wrong one to switch between scripts every times.
October 1, 2024 at 10:53 AM
Day 1 of learning Godot, let's get to it 💪
September 30, 2024 at 4:45 PM