Brett Rolfe
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brettrolfe.bsky.social
Brett Rolfe
@brettrolfe.bsky.social
Educator and game designer, stealing all the best ideas from tabletop gaming and bringing them to the classroom.

Pretending to be a corporate entity at https://schoolhouse.games/
So excited to crack open my shiny new copy of 'Cardboard Ghosts' by @amabel.bsky.social. I'm keen to see how her ideas on metaphor, immersion and agency might translate to classroom play experiences... particuarly with her commentary on several of @colewehrle.bsky.social's historical games.
October 15, 2025 at 4:47 AM
My hacked-together copy is much less beautiful than the physical version I already covet, but it's enough to excite me about the experience that is Spine. Diegetic AND ergodic? Sign me up! Straight onto my list of games to steal ideas from, to use in the classroom. schoolhouse.games/games-im-goi...
October 15, 2025 at 1:41 AM
Sometimes complex character creation can be a barrier to getting players into a game. I was amazed how enthusiastically our Year 5 students took on roles based on super-simple pre-made character cards, in our Victorian gold rush game Ararat. schoolhouse.games/ararat/
October 14, 2025 at 3:43 AM
A neat mechanic from a game we playtested this year, bringing 'class' to life for Year 5 students. Events befall them at sea, en route to the Victorian gold fields. Depending on whether they are in an 'upper class' cabin or 'lower class' steerage, the same card can have different consequences.
October 14, 2025 at 3:35 AM