Jake
bravebarn.bsky.social
Jake
@bravebarn.bsky.social
Full-time software engineer, evening game developer!

Developing an incremental/survivors-like game! Magic. Fireballs. Runes. All very exciting!

I can't draw, but I try to make up for it with shaders.
This is a beautiful effect! It's very satisfying, having the camera 'lock' into place at each rotation.
January 2, 2026 at 3:43 AM
bonk!

I'd like to imagine the mugger was so surprised you were approaching him with a raised bat that he just stared in shock and so didn't attempt to run away!
January 1, 2026 at 1:00 AM
i love that animation when the light goes out!
January 1, 2026 at 12:58 AM
UI is *HARD*! (My UI is still at stage 0 because I'm too scared to dive into it properly.) What you have looks lovely already. This game is very cute -- excited to see your future updates!
December 31, 2025 at 2:53 AM
very neat! Out of curiosity, how did you make the 'beedrill dies' effect? (The exploding white circle.) Is it an animation or a shader or both?
December 31, 2025 at 2:49 AM
This is adorable! Nice work.
December 31, 2025 at 2:45 AM
A molotov cocktail! Very nice
December 29, 2025 at 11:13 PM
That sounds *very* satisfying. Nice work. (Not sure if the visual assets are yours, too, but they're very pretty as well.)
December 29, 2025 at 2:29 PM
Agreed it's not perfect, but in general, I'm having a great time on Linux!

From what I can glean, some of the software and pipelines actually runs better on Linux.

Although I have recently been having trouble with godot intermittently crashing on Fedora. Not as fun...
December 29, 2025 at 2:28 PM
Those sfx are super satisfying (and the music reminds me of Skyrim!).

Lol I spent the first 10 watches trying to figure out, "Is that spear duplicating into two spears on collision?" then I realized it was just breaking.

Great work so far -- very cute!
December 29, 2025 at 2:25 PM