Braden (Looking for work)
bradenwentworth.bsky.social
Braden (Looking for work)
@bradenwentworth.bsky.social
Aussie game dev looking for work.

7+ years industry exp:
- AOE2:DE
- lots of R&D and support for various studios and publishers

Interested in design and engineering for gameplay, mechanics, and systems.
Primary skills are C++ and Unreal Engine.
AOC on the right with 2mil and NPR at the bottom left with 1mil.. the ratios on the arcs makes no sense to me.
seems a bit bugged atm
November 21, 2025 at 8:02 AM
November 20, 2025 at 2:25 AM
November 18, 2025 at 2:40 PM
works well with one of my all time favorite images
November 13, 2025 at 10:19 AM
Be weary. (I have the same label)
November 12, 2025 at 10:54 AM
Everyone's talking about the gloomy bug game where you play as a knight, and the damage is high, and the checkpoints are sparse, with long runbacks leading to the boss fights..

I enjoyed it, good game.
October 12, 2025 at 6:15 AM
I just posted this on another thread and somehow it is immediately relevant again.
October 2, 2025 at 10:17 PM
Kindly fuck off with this.

#jetbrains #software #gamedev
October 2, 2025 at 6:39 PM
Why not like this, the normal way.
October 2, 2025 at 12:44 PM
September 21, 2025 at 10:48 PM
September 20, 2025 at 1:42 PM
September 14, 2025 at 7:43 PM
September 14, 2025 at 6:04 PM
August 20, 2025 at 11:48 PM
August 19, 2025 at 10:32 AM
August 15, 2025 at 11:06 PM
This is #art and definitely not 🍝

(I'm porting an ability that was using a timeline node into a GAS ability which does not natively support timeline nodes. Haven't even tested this yet, just thought it was visually interesting and capture it before I test and clean it up.)
#UnrealEngine #GameDev
August 15, 2025 at 9:29 AM
Updated my little Match3 learning project.
Probably won't continue with this (but who knows).

Here's the source and exe for anyone that wants it, enjoy!

godot project source - drive.google.com/file/d/1ihDN...

playable Win64 exe - drive.google.com/file/d/16t3l...

#GameDev #IndieDev #Gaming #Godot
August 9, 2025 at 7:04 AM
August 8, 2025 at 11:31 PM
Decided to try learning #Godot engine. Starting with a simple match3 game, just got horizontal combos working. Verticals should be fairly easy to add, then I can add gravity* for combo chains. #GameDev

*I have a better idea then just a uniform down movement..
August 6, 2025 at 10:22 AM
March 27, 2025 at 1:15 PM
March 16, 2025 at 12:01 PM
(stolen from reddit)
March 8, 2025 at 12:57 AM
I might have a couple of suggestions...
(image to dodge character limit)
February 28, 2025 at 10:30 AM
February 26, 2025 at 11:19 AM