Boshz
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boshz.bsky.social
Boshz
@boshz.bsky.social
My hobbies and stuff gonna be here I guess.
https://ko-fi.com/boshz
https://b0z609.itch.io/
Made a bit of progress. Rooms can't be placed near each other if their not the same type(except sleeping rooms, they must be separate from everyone). For rooms to do their function they must have the same room type close to them and the amount changes between types #gamedev #godot #indie
December 6, 2025 at 4:12 PM
The start of a new project. Where you need to take care of a dungeon. #gamedev #godot #indie
November 28, 2025 at 10:23 PM
I updated the dungeon asset pack. The things that were added are: bear trap, lever, boots, chest armour, axe, spear, scorpion, mushroom character. If it sounds interesting, why not check it out: b0z609.itch.io/dungeon16x16
#gamedev #indie
October 23, 2025 at 9:49 PM
Made this fighter dude for a new project that I'm planning to try and at the same time learning #blockbench #gamedev #indie
October 20, 2025 at 6:25 PM
Doing a lil project and I like how the idle animation turned out #gamedev #indie #pixelart #asprite
October 10, 2025 at 10:05 PM
I made a dungeon asset-pack that's 16x16 and uses only 4 colors, why not check it out. Heads up the gif's don't seem to work unless you press them, would love to hear some advice from a person who knows more than me
#gamedev #indie b0z609.itch.io/dungeon16x16
October 1, 2025 at 9:46 PM
Currently making an asset pack that's going to be 16x16 and use 4 colors. Theme is dungeon and this is what I plan to give for free. #gamedev #indie
September 30, 2025 at 9:18 PM
I have also added effects to my 17 2D character asst-pack that you can get now on my itch. #gamedev #indie b0z609.itch.io/2d-character...
September 9, 2025 at 4:24 PM
July 14, 2025 at 7:58 PM
Still figuring out how to rig. While doing so made this animation that I'm happy about #animation #blender #3dmodeling #indie
June 16, 2025 at 7:34 PM
Found a simple way to make a rig, might be limited with what you can do with it, but it's fine with me. #blender #3dmodeling #indie
June 13, 2025 at 4:25 PM
Realized that I like fantasy more than modern stile. So changing my project to be fantasy. The only problem now is that I need to do even more 3D modelling... here's a brick wall for a dungeon I guess. #gamedev #blender #3dmodeling #godot #indie
June 12, 2025 at 4:34 PM
June 10, 2025 at 4:23 PM
June 6, 2025 at 11:57 AM
Just realised that I will need to do a lot of 3D modelling for this game idea. #gamedev #godot #indie
June 5, 2025 at 7:33 PM
Made a shelf, + bottles #gamedev #blender #3dmodeling
June 4, 2025 at 2:53 PM
A soda can for game dev. Would love to hear of what kind of trash could one find in a home (game contains cleaning mechanics) #gamedev #blender #3dmodeling
June 3, 2025 at 2:17 PM
Bucket I kinda like how it turned out. A few more stuff and the peck will be ready to publish for the beginning at least #gamedev #blender #3dmodeling
May 28, 2025 at 3:34 PM
"Well" the water won't be included in the final asset-pack probably #gamedev #blender #3dmodeling
May 27, 2025 at 9:02 PM
"Well" I guess. Might make two variants. One will be this one, but the other will have stuff on the sides. #gamedev #blender #3dmodeling
May 25, 2025 at 9:02 PM
Todays progress for the asset-pack #gamedev #blender #3dmodeling
May 23, 2025 at 1:47 PM
Work in progress. Don't fully love it but it's the start. This will be available for download probably in some weeks time #gamedev #blender #3dmodeling
May 22, 2025 at 8:10 PM
A hoe for a future project #gamedev #blender #3dmodeling
May 21, 2025 at 5:33 PM
Updated the downloadable asset pack, so it would have wooden floors & walls. #gamedev #blender #3dmodeling b0z609.itch.io/3d-tavern-fu...
May 18, 2025 at 2:46 PM
Today started learning how to do #animation in #maya during a lesson.
May 14, 2025 at 12:07 PM