Bonpsi
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bonpsi.bsky.social
Bonpsi
@bonpsi.bsky.social
Bonpsi is a solo, hobbyist studio working on Unoxi, an exploration-based puzzle game. Sometimes I also blueb! Links and Socials: https://www.bonpsi.com/links
Unoxi continues to develop. I promise I'm going somewhere with this.

#GameDev #IndieDev
September 1, 2025 at 1:33 PM
Unoxi continues to develop.
August 1, 2025 at 8:54 AM
Unoxi continues to develop.

#GameDev #IndieDev
July 1, 2025 at 8:18 AM
Unoxi continues to develop.

#GameDev #IndieDev
June 1, 2025 at 12:29 PM
Unoxi continues to develop.

#IndieDev #GameDev
May 1, 2025 at 9:14 AM
Too many times I’ve made a tiny change, thinking it’s fine, then I play test it later on and find something unexpected. And every time I say out loud: ‘This is why we test things’. At worst, you find a bug. At best, you discover a deeper mechanic that becomes its own section.

#GameDev #IndieDev
March 1, 2025 at 10:03 AM
Unoxi has a very minimalist aesthetic, which includes the audio too. Most of what you’ll hear is ambient soundscapes or mild pads, but there is some music in places. Here’s a track that doesn’t quite fit the feel of the game. #GameDev #IndieDev
February 1, 2025 at 11:26 AM
Another mechanic I’ve cut is Sidling. Unoxi adapts a lot of Stephen's Sasuage Roll and I wanted to try implementing a similar mechanic from the puzzle Backbone. It’s definitely a fun toy and can make some interesting devices, but ultimately breaks more puzzles than it creates.

#GameDev #IndieDev
November 1, 2024 at 2:31 PM
I’ve played with a lot of mechanics ideas for Unoxi and not all of them integrate well. I usually keept everything behind manager flags, but I’m at that part in developement where It’s time to cut things. A cut example here is where blocks can be watered twice. #GameDev #IndieDev
October 1, 2024 at 2:01 PM
Adding some feedback animations. Please imagine this as a video.

#GameDev #IndieDev
April 19, 2024 at 9:20 PM
Sorry I don't post more often, but sometimes there really isn't anything visual I can show (That isn't a spoiler). So here's a jpeg of some wavey bushes, if bluesky had video #GameDev #IndieDev
March 24, 2024 at 9:30 PM
I was trying to slightly randomise the hue of these terracotta tiles and made rainbow road instead.

#GameDev #IndieDev
January 24, 2024 at 9:25 PM
The code is really simple too; I just loop through each puzzle object's position or size Vector and update the values as necessary.
December 5, 2023 at 12:03 PM
November 19, 2023 at 6:32 PM
Just reached 150 puzzles.

#GameDev #IndieDev #PuzzleGames
November 19, 2023 at 6:32 PM
Some areas in Unoxi can be pretty vertical, so to create more colour contrast, I have a shader in my stack that desaturates the base colour of an object based on the player's position. (V. exaggerated example below).

#IndieDev #GameDev #Puzzle #ScreenshotSaturday #Unoxi
October 21, 2023 at 3:30 PM