Karl-Étienne Bolduc
bolducke.bsky.social
Karl-Étienne Bolduc
@bolducke.bsky.social
Graphic Programmer | M.Sc. CS/Graphics @ UdeM 2023 | Geometry Processing, Computer Graphics
I couldn't wait for the code ;p. I tested Selena Ling’s latest work on uniform surface sampling.

Real-time demo on Shadertoy: www.shadertoy.com/view/WfcXWB
Our #SGP25 work studies a simple and effective way to uniformly sample implicit surfaces by casting rays. (1/9)

“Uniform Sampling of Surfaces by Casting Rays” w/ @abhishekmadan.bsky.social @nmwsharp.bsky.social and Alec Jacobson
June 15, 2025 at 7:00 AM