Brian Handy
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blinkstale.bsky.social
Brian Handy
@blinkstale.bsky.social
Game developer making "games"
The ridiculous thing is, I'd love to see this turn into more of a merger of television and gameplay. If games can be more about dramatic choices and less about navigation, I think the audience enjoyment would be much greater. We're finally seeing the barrier of entry low enough to pull this off imo.
June 24, 2025 at 7:22 PM
Oh and the video game model analogy - distillation improving regardless of hallucinations - is very good. Cautiously hopeful for what agents can do if we can ever solve the ethics of data sourcing and power consumption.
June 21, 2025 at 5:08 PM
I really enjoyed this one. There was a little audio popping/echo(? I'm not an audio person so I'm not sure) so I wanted to reference Adobe Podcast if you hadn't heard of it already. Just a quick way to make audio recorded in any room sound a little cleaner.

Looking forward to more nuanced takes :)
June 21, 2025 at 5:06 PM
It's got Myst/Fez/Witness energy, but I don't recognize any of these puzzles
April 29, 2025 at 8:56 PM
And the result we want so badly. It makes me wonder how much of that applies to gym stuff too. To love the result so much that it pushes past the threshold that prevents momentum from starting - which I always find to be the hardest part.
January 18, 2025 at 6:08 AM
This is interesting. I picked up the “make your bed every morning” motivation from that famous Texas Longhorns commencement speech - and the core there is that it’s an investment in future you, and how incredible it is at the end of the day to always come home to a made bed. Keeping the love in mind
January 18, 2025 at 6:07 AM