binji
binji.bsky.social
binji
@binji.bsky.social
I really ought to add a version of smolnes with audio support…
August 23, 2025 at 9:50 PM
No, but I was definitely inspired by ioccc! I did a previous one where I actually wrote a little about that: binji.github.io/posts/pokegb/
POKEGB: a gameboy emulator that only plays Pokémon blue
binji.github.io
August 19, 2025 at 6:19 PM
sadly not, I completely missed it this year 🥲 but also as it is currently written it violates a few of the ioccc size rules, and I'm not sure I can shrink it enough to make it fit...
August 19, 2025 at 1:02 AM
I recently added a list of projects using smolnes to my github page, if you know of any others please let me know so I can add them!
August 18, 2025 at 5:11 PM
Glad it helped! Over on the emudev discord it’s pretty mich the first thing suggested when starting a new emulator. They’re not perfect, but definitely help.
May 12, 2025 at 4:25 AM
Looks good! You may want to take a look at the SingleStepTests repo too, it has exact cycle timings for multiple 6502 variants, and 10000 tests per opcode

github.com/SingleStepTe...
GitHub - SingleStepTests/65x02: A language-agnostic JSON-encoded instruction-by-instruction test suite for the 65[c]02 that includes bus activity.
A language-agnostic JSON-encoded instruction-by-instruction test suite for the 65[c]02 that includes bus activity. - SingleStepTests/65x02
github.com
May 9, 2025 at 11:37 PM
Caught this post at its most demonic
May 9, 2025 at 11:19 PM
Oh and it’s a 25k executable on my machine (dynamically linked)
March 2, 2025 at 5:33 PM
Sure but SDL doesn’t do much but put pixels in a window, it’s not like they have a make gameboy emulator function 😂
March 2, 2025 at 5:32 PM
I wouldn't rule it out, but we're focusing on steam releases for now
January 20, 2025 at 8:45 PM
Search/categories on modarchive.org works well, shouldn't be too hard to find your old faves! 🎧
April 28, 2023 at 5:19 PM