Bill Spooner
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bill-spooner.bsky.social
Bill Spooner
@bill-spooner.bsky.social
Digital cryptid, games obsessionist, systems contemplator, string twanger
every object’s texture just becomes phasing/flashing rainbow colours, very hard to look at xD
August 30, 2025 at 10:26 AM
bad idea: rainbow disco textures as a nod to THPS xD
August 30, 2025 at 10:18 AM
Could be fun if players have to wiggle themselves over to the pc to enter some console commands to solve a puzzle to open the floor hole and then wiggle out of there !
August 23, 2025 at 11:51 AM
nice ! will do
August 12, 2025 at 8:48 PM
it’s making me imagine some kind of physics puzzle where you need to open the door to escape as you do now but it will trigger an “airlock opening” type situation and you must position yourself or other objects cleverly to ensure you either do or don’t get sucked out 🤔
August 12, 2025 at 8:24 PM
ooh blockbench looks excellent. will have to give that a go for some low poly fun !
August 9, 2025 at 1:12 PM
do you do your own 3D models ? they’re really nice, love the detail of the monitor flickering off as it falls 👌🏽
August 9, 2025 at 11:07 AM
like a spelunking QWOP xD
August 1, 2025 at 2:52 PM
Foid.
July 26, 2025 at 11:10 PM
Would be cool to link to some calls to action to accompany this deeply disturbing animation ☺️
June 19, 2025 at 9:51 PM
so pretty
June 18, 2025 at 1:48 PM
really nice juice 🧃
June 16, 2025 at 2:33 PM
haha damn, deceptively simple, i was probably going insane where i didn’t need to xD
June 14, 2025 at 2:15 PM
looking so pleasant man. are you using a screen space pixelation shader ? if so would you consider doing a post chatting about it a bit? it’s something i’ve tried writing in unity shaders a few times and curious of the approach you took 🤓
June 14, 2025 at 1:18 PM
looking good, man !
June 13, 2025 at 4:02 PM
Essentials:

- Player can start/restart/quit the experience easily
- Simple settings for music / sfx
- Tutorial as infographic cards before gameplay

Optional:

- Simple customisation screen: color/nametag/other
- Multiple levels to choose from / go procedural if not
- Post-game stats
June 9, 2025 at 10:08 AM
love the chaos that’s emerging from this
May 31, 2025 at 2:00 PM
great thread, what’s your solution to realigning the base position of your character once you’ve gotten onto the ledge and return to idle ?
May 30, 2025 at 4:01 PM
in case anyone is curious i did actually rig this properly in the end 🤓
April 14, 2025 at 1:47 PM
The best thing about rigging something is that you can make it dance for you…
April 14, 2025 at 1:46 PM