Big Sage Beast Studios
bigsagebeast.bsky.social
Big Sage Beast Studios
@bigsagebeast.bsky.social
An indie game dev working on Innerlight, a furry genderqueer dungeon crawler! Demo due out July 2025, follow for progress updates.
New art by @bigdragby.bsky.social; my mspaint placeholder for Lowell and then my artist's first draft. Really like him a lot more, reflects his personality better, and it's a very nice hat.

We're doing first drafts for all the PCs, then revisions to make them all fit nicely together as a cast.
October 2, 2025 at 7:52 PM
Liking the new NPC art. In combat, you can tag him in for an all-target slash attack.
January 17, 2025 at 1:19 AM
Got some more portraits palettized for character customization, aka sparkledog generator

The idea is that you can set your palette and accessories and they'll follow you as you transform

(line art by BigDragBy, palettized colors and json data whipped together in a hurry by me)

#gamedev
January 5, 2025 at 7:44 PM
My voice modulation sounds kinda robotic, and I'm not sure if I can improve it.

Audio engineers, is this a case of Godot sucking? Do I need higher quality / higher sample rate audio? Or is this just the best you can do without a lot of budget and manual audio engineer work for each file?

#gamedev
January 4, 2025 at 11:59 PM
Doing more palletized coloring on top of BigDragBy's outlines for the portraits. He does most of the color in the project, but I'm handling the portraits because they're such a huge pain.

Soon we'll have glasses, piercings, and scars that carry over across all your forms! #gamedev #furry
December 11, 2024 at 7:36 PM
More NPC and enemy art from BigDragBy: The temple matron, annoyed that you're disrespecting your gifts. A rat assassin who goes after your back row (you might want to shuffle your tank backwards and your casters forward, or use a skill to reduce back row damage). #gamedev #furry
December 11, 2024 at 7:35 PM
Transformancer now has front and back rows for enemies. Targeting back-row enemies with physical attacks when there's a front row standing only does half damage, so "kill the casters first" is no longer the only obvious choice.
November 29, 2024 at 6:44 PM
Exploring the rat warrens in Transformancer, dodging a big enemy by making it follow us around a pillar. Don't see elevations much in dungeon crawlers. Also featuring the new dynamic colors on player portraits!
#gamedev #furry
November 20, 2024 at 8:59 PM
New account, by the way. Hi, I'm an indie dev working on Transformancer, a furry genderqueer dungeon crawler! The demo should be out in February 2025 and I'm excited to show it all to you. Follow for screenshots and progress videos.🧡
#gamedev #furry
November 20, 2024 at 8:20 PM
New account, by the way. Hi, I'm an indie dev working on Transformancer, a furry genderqueer dungeon crawler! The demo should be out in February 2025 and I'm excited to show it all to you. Follow for screenshots and progress videos.🧡
#furry #gamedev
November 20, 2024 at 8:17 PM