Bigman24x7 @ Revcomgaming
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bigman24x7.bsky.social
Bigman24x7 @ Revcomgaming
@bigman24x7.bsky.social
An indie gamedev, owner of ‪RevComGaming (@revcomgames.bsky.social), working on two games, and‬ streamer on Twitch and YouTube.
Twitch: https://www.twitch.tv/bigman24x7
YouTube: https://www.youtube.com/@bigman24x7
Socials: linktr.ee/bigman24x7
Yes, this is AI, but I can't stop laughing at how dumb this is... #aivideo #sora
October 21, 2025 at 7:18 AM
No stream on this week, maybe. But while I'm out, check it this funny clip from my previous stream.

#indiegamedev | #streaming | #short | #indiegame | #goofy
September 17, 2025 at 3:03 AM
Celestial Crash's score effects are coming along.

#indiegames | #gamedev | #indiegamedev | #streaming | #gaming | #Unity
August 13, 2025 at 9:36 PM
Thanks to a long time friend of the #stream, I've brought back an old feature... !dogcam. I'm not gonna say their name, but...

#indiegamedev | #twitch | #youtube | #gamedev
April 27, 2025 at 1:42 AM
Example sword combat #animation for my turn based #MOBA. The sword will have 3 fighting styles centered around protecting allies, locking down opponents, and hitting multiple opponents with a single strike.

#gamedev | #indiedev | #game | #indiegamedev
March 13, 2025 at 8:42 PM
Finally got to debut my new opening and coding screens. Now I'll be flying to code over a city near you.

#indiegamedev | #twitch | #programming | #gamedev
December 20, 2024 at 7:45 AM
While the stream died last night (freaking OBS crash), the game dev continued onto victory.

#indiegamedev | #programming | #gamedev | #twitch
December 5, 2024 at 5:01 PM
Just a general update on the main game...

#indiegamedev | #programming | #gamedev
December 4, 2024 at 8:09 PM
After my last cleanup session, things are looking pretty nice. About ready for some play testing, maybe a demo.... It's all coming to together nicely 😁

#IndieGameDev | #gameplay | #gamedev | #unity2d
October 31, 2024 at 4:55 AM
After some clean up on my game, it's looking so fresh and so clean...

#IndieGameDev | #programming | #gamedev
October 15, 2024 at 8:56 PM
In one go, got my game menus looking good and working well, and put together 5 game levels. Despite figuring out Unity scrollbars suck because they can't handle dynamically populated scroll rects. By the end though, I was feeling hype as hell.

#IndieGameDev | #programming | #gamedev
October 10, 2024 at 8:23 PM
From my turn-based MOBA, this is the Female model of the Wind Mage class. This class is for avoiding damage while pushing opponents around with spells, turning an opponent for flanking, and flying safely over ground traps.

youtu.be/Ul3iaqdLYA0

#screenshotsaturday
August 18, 2024 at 12:01 AM
Here's an example of the points system from my strategy arcade game, Gravitas, where you destroy lines of planets to get point modifiers until you accidently hit a destroyer while touching a planet as I did here. #gamedevelopment #indiedev #strategy #unity2d #screenshotsaturday
May 25, 2024 at 7:47 PM
My game is a turn based MOBA and this is the female model for the Ice Mage. It's a class that can do damage and trap opponents. Example Clip: youtube.com/clip/UgkxnyB... #gamedevelopment #indiedev #screenshotsaturday #game
May 18, 2024 at 7:13 AM
Working on my game for a 48 Hour Game Jam, and I will be building the combat mechanics. Come hang out: twitch.tv/bigman24x7 #twitchstreamer #godot #indiegamedev
April 23, 2024 at 1:42 AM
April 12, 2024 at 1:34 AM
April 9, 2024 at 1:49 AM
Gravitas, a game where you beat challenges by creating chains of planets and destroying them for point multipliers. #gamedevelopment #indiedev #strategy #unity2d #screenshotsaturday #IndieGameDev #puzzle #2Dgame #gaming #game
April 7, 2024 at 3:03 AM
Working on Gravitas, a 2D Unity strategy game, tonight we're designing levels. Come hang out: twitch.tv/bigman24x7 #gamedev #twitchstreamer #2dgame #indiegame #softwaredevelopment #unity #strategygame #tactics #XNA #indiegamedev
April 2, 2024 at 1:32 AM
My game is a turn based MOBA and this is male model for the Ice Mage class. They can freeze opponents so allies can get critical hits on them, throw up ice walls, and throw that wall at an opponent #gamedev #indiedev #gameart #moba #unity3d #screenshotsaturday #IndieGameDev #indiegame #strategygame
March 30, 2024 at 7:52 AM
Working on Gravitas, a 2D Unity strategy game, tonight we're continuing to work on the scoring system. Come hang out: twitch.tv/bigman24x7 #gamedev #twitchstreamer #2dgame #indiegame #softwaredevelopment #unity #strategygame #tactics #XNA
March 28, 2024 at 1:32 AM
March 22, 2024 at 1:42 AM
This is the female model of the Fire Mage class for my game. They can cast spells like Fireball to shoot fire and burn opponents' stats away, FireFall to summon a fire spirit to aid in attacks, or Inferno for a fiery shockwave. #gamedev #indiegame #unity3d #moba #strategy #turnbased #gameart
March 6, 2024 at 7:00 AM
This is the female model for the Knight class for the game I'm making. Knights will have sword moves like "Ringing the Bell" for stopping enemies from attacking allies and "Triple Forward Strike" to hit three enemies in melee range. #gamedev #indiegame #unity3d #moba #strategy #turnbased #gameart
February 26, 2024 at 6:10 AM