sean@bigframegames
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bigframegames.bsky.social
sean@bigframegames
@bigframegames.bsky.social
Snake? In a bullet hell? Well this'll be interesting. Solo developer working in godot.
Newsletter: tinyurl.com/bigframegames
Pinned
Playtest and beta access, monthly updates, and more available through the newsletter: tinyurl.com/bigframegames
#gamedev #indiedev #godot #roguelike
Big Frame Games Newsletter
Sign up for our newsletter for access to the beta
tinyurl.com
New and improved laser beam shader #godot #GodotEngine
June 6, 2025 at 6:33 PM
YOU CAN GET VIM BINDINGS FOR THE GODOT EDITOR 🤯🤯🤯
#godot
godotengine.org/asset-librar...
vim-motion - Godot Asset Library
godotengine.org
June 5, 2025 at 3:55 PM
so if you take Input.is_action_pressed() and move it out of _unhandled_input and into say, _process() it stops acting like is_action_just_pressed and acts like it's supposed to and never tells you that you're a dummy and have been using the wrong one the whole time. Ask me how I know. #godot <3
June 4, 2025 at 12:58 PM
Playtest and beta access, monthly updates, and more available through the newsletter: tinyurl.com/bigframegames
#gamedev #indiedev #godot #roguelike
Big Frame Games Newsletter
Sign up for our newsletter for access to the beta
tinyurl.com
June 3, 2025 at 5:53 PM
Trying to test some other mechanics and the spam bot (bouncing exclamation mark) got in the way. #gamedev #indiedev #roguelike #indiegaming
June 3, 2025 at 1:24 PM