Board Game Academics
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bgacademics.bsky.social
Board Game Academics
@bgacademics.bsky.social
Our question to you is: what game would you like to see redesigned and improved in its second edition? What rule would you change?
January 11, 2025 at 10:38 PM
3) This proposed activity can be used in any classroom. It teaches about iterative design and the challenge to communicate rules and interactions.
January 11, 2025 at 10:37 PM
2) He proposes an activity to use in the classroom, in which students must redesign the popular game tic-tac-toe. Among important questions are: what would the new game look like? For what purpose? What rules would be part of it?
January 11, 2025 at 10:36 PM
1) Zimmerman highlights the tension between play and rules" "Play is everything rules are not". Thus, to what extent should rules influence play?
January 11, 2025 at 10:34 PM
This paper is fascinating because Hedge (U Illinois - Springfield) provides her reflections on the development and rationale for the activity as well as the challenges she faced and the lessons she learned that she can apply in future iterations of this course.
December 22, 2024 at 3:49 PM