Bezi
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bezi.com
Bezi
@bezi.com

The development assistant for game engines. Code and debug your project with ease. Currently for Unity. Try it out now: https://www.bezi.com/
When game designers can lead prototyping without fighting for dev resources, the world gets better games.

This is Bezi for game designers.

#gamedev #unitydev #gamedesign
November 21, 2025 at 5:49 PM
AI for building real games, not generating them.

Bezi helps game developers with processes like prototyping, debugging, and building custom tools - so you can do the art, architecture, and gameplay. No asset generation or training AI with your data.

#gamedev #indiedev #unity #unite2025
November 20, 2025 at 4:41 PM
Boo. Happy Halloween from your favorite ghost.

Last weekend, gamedevs teamed up for our Halloween game jam to build spooky games with our tool — all featuring Bezi's mascot ghost, all shipped in just 4 days.

(The ghost’s name is TBD, but we’re open to suggestions.)

#gamedev #indiedev
October 31, 2025 at 7:14 PM
Yes, your teammate named them PlayerController, PlayerManager, PlayerInputHandler, and PlayerStateHandler.

No, you don’t have to read the entirety of the codebase to figure out where the bug is.

One prompt, a couple seconds. Bezi will get you up to speed.

#gamedev #indiedev
October 17, 2025 at 7:31 PM
The Bezi community is simply built different. Last weekend, our insanely creative game devs cooked up these 'cozy' games for our monthly game jam.

Check them out below — all made in just 4 days with Bezi, all perfectly cozy for sweater weather.

#gamedev #indiedev
October 10, 2025 at 8:14 PM
Introducing Bezi’s new context layer for game developers.

Upload everything you know about your game beyond what’s already in Unity, and watch Bezi work its magic. With Pages, you can bring in design docs, implementation plans, & tool specs, and reference them directly in Bezi.

#gamedev #indiedev
October 7, 2025 at 5:11 PM
Bezi sees what you see.

Debug your Unity project with ultra efficiency - add a quick screenshot to capture node spaghetti, long console errors, and component issues. Bezi will take it from there.

#gamedev #indiedev #unity
September 23, 2025 at 5:31 PM
At our recent Bezi Remix Jam, devs remade classic games with a twist! We saw a pinball + tower defense mashup, a post-apocalyptic Mario Kart, and tons more.

Amazing to see what the community can make with our Unity assistant. Huge congrats to the winners!

#gamejam #indiedev #gamedev
September 10, 2025 at 11:13 PM
A new look for a new era of game development.

#gamedev #indiedev
August 12, 2025 at 5:41 PM
We just shipped a new update that ensures Bezi's output consistency even your game gets bigger.

With Rules, so you can teach it your specific coding style, file structure, and design patterns once, and it just gets it.

Plus a bunch of other usability improvements.

#gamedev #indiedev
July 30, 2025 at 4:25 PM
Our weekend Platformer Jam was a blast!

Check out the winners below. It was amazing seeing devs use Bezi to get the technical parts done in minutes, then spend the rest of the jam on art and designing levels.

This is what smarter tooling is all about. Congrats all!

#indiedev #gamedev #gamejam
July 22, 2025 at 8:23 PM
We gave artists and developers one week & a development tool for Unity to build a rhythm game. The result was an awesome collection of unique projects.

Bezi uses AI to help with your game's code so you can focus on making art and fun mechanics. Check out our Top 10:

#gamejam #indiedev #gamedev
June 24, 2025 at 5:33 PM
We released a new feature to help Unity developers!

Agent Mode creates and modifies code directly in the engine, using complete context of your game project - assets, packages, and all. Accept or reject proposed changes, view code diffs, and track all modified files.

#unity #indiedev #gamedev
June 11, 2025 at 4:53 PM
Starting today, all Bezi users will be upgraded to Claude Sonnet 4.

We've found that it's more spatially intelligent than Sonnet 3.7 and better understands Unity scenes, for improved assistance especially for 3D. Sonnet 4’s training data cutoff is March 2025, so it's also up-to-date with Unity 6.
May 23, 2025 at 6:57 PM
We shipped a new way to view scripts. This canvas allows you to simultaneously see the code and its implementation steps, like components and setup. By viewing all the information side-by-side, you can consider the full process at once and iterate much easier.

#gamedev #unity #indiedev
May 22, 2025 at 5:03 PM
You can now instantly reference the exact script, asset, package, or scene to get the best output from your prompts.

We updated in-prompt pinning to replace standard Unity asset search to halve the processing time and improves relevancy. This demo was done with a 80GB project.

#gamedev #indiedev
May 20, 2025 at 5:28 PM
We hosted a game jam to see what game developers could make with Bezi over one weekend! The theme was to make an endless runner game, and we saw 42 amazing games built over a couple days from super talented developers and artists. Check out the top 10 games below 👇

#gamedev #gamejam #indiedev
May 16, 2025 at 5:34 PM
💡 Learn about what’s in your project and how to bring new ideas to life with customized tutorials generated based on your existing scripts and setup, documentation, and online resources.
May 14, 2025 at 9:43 PM