Nina Kiel
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beurkeek.bsky.social
Nina Kiel
@beurkeek.bsky.social
Game developer, journalist, researcher, diversity and inclusion advocate, IGF finalist

Research fellow at TH Köln/Cologne Game Lab, promoting accessibility in games and developing Open Educational Resources

🏳️‍🌈🏳️‍⚧️ they/them, sier/sien
Unsere Podcastfolge zu #SilentHillF ist online!

In knapp zweieinhalb Stunden sprechen wir über die Serienkonventionen, zahlreiche Interpretationsmöglichkeiten und... schwärmen einfach gemeinsam über dieses Highlight im Gaming-Jahr 2025.

insertmoin.de/silent-hill-...

(Patreon-exklusiver Inhalt)
October 31, 2025 at 12:48 PM
I'm currently doing a deep dive into #SilentHillF and the more it reveals about the intricacies of its story and mechanics, the more I'm enjoying it.

In particular, players growing and learning more about the world alongside the protagonist through repeated playthroughs works incredibly well.
October 23, 2025 at 3:00 PM
A quick OER update:

Today I finished one of the most daunting tasks so far: Summarising legislation relevant for games and accessibility.

Our team is now looking for feedback from lawyers and #accessibility experts to make sure I got everything right. If you'd like to help, please get in touch!
October 13, 2025 at 2:30 PM
After several months of work, I finished this #embroidery project last weekend. It's my second ever attempt at embroidery and I'm really, really happy with the result.
October 13, 2025 at 7:30 AM
Most recently, #CollectiveShout made this particular claim — without proving empirical evidence — to deplatform adult games.

So: Let's have a look at research from different fields to find out if there's actually any evidence for these claims and why sexual violence seems to be so popular in porn.
October 10, 2025 at 12:15 PM
Today I'm starting my deep dive into the complex topic we've picked for the next episode of Random Encounters: Sexualised violence in (interactive) pornography.
October 10, 2025 at 12:13 PM
While it's a pity I missed out on most of the social experience of #GAConf this time due to time zone differences, being able to watch the talks now, at my own pace, is also great.

#Gaming #Accessibility
October 1, 2025 at 10:09 AM
In diesem Monat sprechen wir in "Random Encounters" über sexuelle Aufklärung und das in Deutschland entwickelte Adventure "Sibel's Journey":

insertmoin.de/sibels-journ...

(Patreon-exklusiver Inhalt)

#Podcast #RandomEncounters #SeriousGames #EduGames
September 30, 2025 at 12:35 PM
Today, we wrapped up our four-day seminar on inclusive #gaming at TH Köln!

This time, we focused on #accessibility and inclusion in media education and were excited to meet students who did not have much prior gaming experience, but were highly engaged and eager to learn more about it.
September 26, 2025 at 2:03 PM
"Mlem", or:

Cursed be my brain for seeing faces in absolutely everything.

#SilentHillF
September 24, 2025 at 5:22 PM
Heute ab 15:30 auf dem Schadowplatz in #Duesseldorf: Demo gegen die AfD und deren Wahlkampf. Ich werde vor Ort sein, wer noch? :heart_pride:
September 12, 2025 at 11:54 AM
Had a terrible day, but now it's time to unwind. Let's go!

#SuperPuzzleFighterIITurbo
September 10, 2025 at 5:37 PM
It took a while due to customs shenanigans, but my copy of the "Bloomsbury Handbook of Sex and Sexuality in Game Studies" has finally arrived!

I wrote a chapter about using digital games for sex education and can't wait to read the other authors' texts, all of which sound incredibly interesting.
September 8, 2025 at 3:15 PM
I leveled up my embroidery game and finally got a hoop to avoid further rippling. Should have used one from the beginning, of course, but this is my second ever project, so mistakes were expected.
September 5, 2025 at 3:12 PM
As a personal note, I'm excited #Atomfall received the award for the best international game.

It has a wide range of great accessibility features and options, which were developed with an in-house specialist as well as several consultants.

But it doesn't just impress with its accessibility.
September 1, 2025 at 1:57 PM
Hello there!

I'm back from my three-week summer vacation and currently finding my way back into my work routine. Since I also took some time off social media, I'll share a couple of notable events that took place during my absence.
September 1, 2025 at 12:56 PM
My three-week summer vacation begins tomorrow and I'll use this opportunity to take a little break from social media. See you in September!
August 8, 2025 at 10:13 AM
My and a fellow games journalist played the game because – crazy idea – we wanted to have a look at it before joining the discussion, and yes: It's bad. Unbelievable bad.

When we reached the scene shown below we had a laughing fit that lasted several minutes.
July 31, 2025 at 11:27 AM
In "Random Encounters" geht es diesmal heiß her: Wir daten uns quer durch einen Haushalt, vom tête-à-tête mit einem Bett bis hin zu elaborierten Rollenspielen mit unserem D20-Würfel.

insertmoin.de/random-encou...

(Patreon-exklusiver Inhalt)
July 30, 2025 at 9:45 AM
In other news: I'm also happy to share that our Open Educational Resources on game #accessibility already cover a wide range of topics, and we're still adding more content.

The resources will be published early next year, free of cost.

#OER #Education #GameDevelopment #InclusiveGameLab
July 29, 2025 at 2:41 PM
Leider wieder besonders aktuell:

Mein 2022 erschienener Artikel über das Deplatforming von Adult Games und Spielen mit queeren Inhalten. Meine Interviewpartner*innen und ich prognostizierten damals, dass sich itch.io als sicherer Hafen für solche Werke nicht langfristig würde halten können.
July 24, 2025 at 1:03 PM
Last week, I got to talk about sex work(er) representation in digital games at the TALK:IN event in Berlin. I was pleasantly surprised by the audience's interest in this topic and the deep conversations that followed. Thanks again to @gameinfyi.bsky.social for having me!

(Photo by Julian Dasgupta)
July 9, 2025 at 1:15 PM