bertholet
banner
bertholet.itch.io
bertholet
@bertholet.itch.io
available for work - game / procedural programming! DM ME!

worldbuilding - https://bertholet.micro.blog/
games? - https://bertholet.itch.io/
dreamcast - https://antiruins.com/
Finders Oracle is finally available as a physical, playable deck!

36 printed cards, slick black sleeve, no systems or distracting information and hand picked art goodness from the public domain .

You can grab a deck on antiruins.com, etsy or for free on itch.io.

#ttrpg #worldbuilding #rpg
August 12, 2025 at 10:35 PM
No frill deck shuffler. Drag the card, flip them. Get inspiration for your next solo #ttrpg quest. Write a book?

bertholet.itch.io/findersoracle
June 25, 2025 at 2:11 PM
Been working on a digital version of the Finder Oracle while I'm waiting for the physical sample to arrive.

Yes, I'm using ANTIRUINS so a #dreamcast version is possible 😅

#ttrpg
June 13, 2025 at 6:29 PM
Knowledge comes in many form - a plan, map, discussion, research, etc. Something that we learn that should prove useful (or not) at some point.

Oversight is derived from Knowledge. It is not lack of information, it's the blind spot. A tiny detail that derails your carefully planned heist.
June 10, 2025 at 6:39 PM
Making a TALL game right now.

But not for phone... I think?
May 22, 2025 at 9:11 PM
Just sent 3 copies of Fragmented Almanac to the DreamDisc'24 top 3 entries :)

Congratulation @freakdave.bsky.social, perrin and wuffsoft!

#dreamcast
March 14, 2025 at 6:43 PM
Rez inspired tower-defense?

#dreamcast #retrogamedev
March 3, 2025 at 12:34 PM
Testing some new character walk cycle.
February 18, 2025 at 2:41 PM
February 10, 2025 at 8:23 PM
Need a complete skeleton set #dreamcast
February 10, 2025 at 6:00 PM
Update on the top down rpg template for ANTIRUINS.

A (..slowish) camera follow. Some sprite animation, a switch behavior. A need a couple sounds and a NPC and that should do it.

#dreamcast #gamedev #retrogame
February 5, 2025 at 1:25 PM
Working on a new example / game template for my engine ANTIRUINS.

This simple top-down rpg-ish takes 61 lines of code.
gist.github.com/lerabot/32f8...

#dreamcast #gamdev #retrogamedev
February 3, 2025 at 2:39 PM
Collision update in ANTIRUINS Engine.

Previous implementation was on the Lua side an only supported box (AABB). New implementation is in C and supports any combination of collision between Circle and Boxes... and is MUCH MUCH faster ... (like almost 10x faster).

#dreamcast #gamedev
January 29, 2025 at 5:29 PM
That was the main inspiration behind this ad we made for our #dreamcast indie game Fragmented Almanac (.. formerly named Reaperi Cycle)
January 28, 2025 at 3:47 PM
I often forget how cool Fragmented Almanac looks.

#dreamcast #indiegame #gamdev
January 27, 2025 at 1:49 PM
Finally tested ANTIRUINS engine on Windows 10! The engine (and DC dev) is mostly used on Linux but some users asked for Win support.

Works quite well! All you need to do to build a valid .CDI #dreamcast disc is run the makeCDI.bat script in the `tools/win` folder!

#gamedev #indiegame #retrogaming
January 22, 2025 at 3:45 PM
We made this fake ad for Reaperi Cycle, our first ever #dreamcast project in like... 2016.

The Golem has always been around, building a new temple from the ruins.

It also made its way into Fragmented Almanac, our 2024 release... and maybe in our next one? 🫥
January 21, 2025 at 9:23 PM
Added more debug statistics to ANTIRUINS!

#dreamcast #gameengine #gamedev
January 19, 2025 at 3:13 PM
Recently released ORDER OF TITAN for the #sega
#dreamcast

It's a short demo we made for the Dream Disc game jam.

Help the Titan and explore the dark vaults searching for STARS!

bertholet.itch.io/titan

#exploration
#indie
#demo
January 15, 2025 at 3:03 PM
Did you know that I made an engine for the #sega #dreamcast ?
It's called ANTIRUINS; it uses the Lua scripting language and it makes developing on Dreamcast quite accessible.

Get the engine : bertholet.itch.io/antiruins
Documentation : lerabot.github.io/antiruins-do...
January 14, 2025 at 10:06 PM