Benji Blackstone
banner
benjiblackstone.bsky.social
Benji Blackstone
@benjiblackstone.bsky.social
I try things out and talk about them.
Website: https://www.benjiblackstone.com/
Youtube: https://www.youtube.com/@BenjiBlackstone
Pinned
I'm gonna actually try and turn one of my prototypes into a real thing! The journey is gonna be quite tricky, but this video marks the first step. Have a beautiful day y'all! #gaming #gamedev

youtu.be/BTRBh7nD4Sk
I'm Making A Real-Life Zombie Sim
YouTube video by Benji Blackstone
youtu.be
This is the most un-spoilery photo I can post about what happened today, but I was able to test a new mode for the zombie game in the most unexpected of circumstances. Really excited for the new video in few weeks!
November 23, 2025 at 2:52 PM
Testing out multiplayer took some time the past month, but I really don't see this game without it. #gaming #gamedev #indiedev
November 16, 2025 at 7:33 PM
At a weird crossroads, so many routes to explore and they all seem like the correct ones.
November 13, 2025 at 8:17 AM
I'm Making a Real Life Zombie Game - 28 Days Later, got a new video filled with updates and plans and other such stuff! I'm quite excited to see where this challenge leads 😅 #gaming #gamedev
November 9, 2025 at 7:15 PM
60% of the way until the next vid
November 6, 2025 at 6:52 PM
Speaking of Multiplayer we did get this far, so far #gaming #gamedev #zombie
November 2, 2025 at 5:37 PM
The person I was meant to test multiplayer with today unfortunately couldn't make it, but thankfully I came up with a 'creative' solution
November 2, 2025 at 5:16 PM
Honestly, didn't even know if I was meant to be walking down here, but at least the game still seemed to work this far out
October 28, 2025 at 6:39 PM
This might take a few months 😅 #gaming #gamedev . Fun challenge tho
October 26, 2025 at 5:52 PM
I swear if these changes suddenly make multiplayer performance actually performant that'd be so cool.
October 26, 2025 at 9:22 AM
Got it working on IOS so that's fun, next goal is to see if I can host the mapping data in my own servers.
October 12, 2025 at 7:19 AM
A fair amount of work ahead, but fingers crossed it's actually super easy and I get to go to bed early more often 😂
October 9, 2025 at 7:49 AM
I'm gonna actually try and turn one of my prototypes into a real thing! The journey is gonna be quite tricky, but this video marks the first step. Have a beautiful day y'all! #gaming #gamedev

youtu.be/BTRBh7nD4Sk
I'm Making A Real-Life Zombie Sim
YouTube video by Benji Blackstone
youtu.be
October 9, 2025 at 7:48 AM
Currently planning out the architecture for the next project.

Seems a bit crazy for me to achieve, but I think the hardest part is just gonna be picking the one chocolate out of a number of different giant boxes and sending it.
September 23, 2025 at 4:45 PM
New Video! (I had fun with this thumbnail 😂)
80 days later here we are!

#gamedev #indiedev youtu.be/eZp5VMEtuoM
I Made a Real-Life Multiplayer Battle Royale
YouTube video by Benji Blackstone
youtu.be
September 17, 2025 at 7:00 PM
Just had a look at the Playstore/Apple store processes to get something released and it does not seem easy...
September 16, 2025 at 5:27 PM
The Multiplayer Battle Royale Prototype is real! - www.youtube.com/@BenjiBlackstone
September 15, 2025 at 6:58 PM
Small update on the real-life multiplayer battle royale prototype #gaming #gamedev
September 3, 2025 at 6:21 PM
Ok, I've been afk awhile. But the whole next episode has been filmed! All that's left it a bit of scripting and editing the video together.
September 2, 2025 at 5:05 PM
Dang multiplayer games are really difficult, I may have to do another mini-video.
August 18, 2025 at 4:08 PM
I kinda wonder what a frag montage would look like with this #gaming #gamedev
August 11, 2025 at 6:50 PM
So I'm looking at different articles about mobile multiplayer and stumbled across this one.

What I found interesting is that in their implementation they only updated the server with player health and position, not the bullets. The clients seem to handle those.

supabase.com/blog/flutter...
How to build a real-time multiplayer game with Flutter Flame
Build a real-time multiplayer game using Flutter, Flame, and Supabase realtime.
supabase.com
August 9, 2025 at 7:19 AM
It's looking like I'm gonna have to go back to using websockets for the multiplayer. It's gonna be really weird trying to get this working, but I'm hoping I can take some of the experience from last time.
August 8, 2025 at 6:26 PM
Ok, so maybe it is a bit dangerous #gaming #gamedev
August 6, 2025 at 6:35 PM
Now to try and stalk some multiplayer devs so I can try and begin to get a basic understanding of how to actually do something like that.
August 6, 2025 at 5:37 AM