Franco | Benerot 📡
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Franco | Benerot 📡
@benerot.com
WarKings is a Turn-based Tactics game, currently in pre production. benerot.com/warkings
Had been using the same placeholder hit effect for ages, thought it was time to make it a little less basic.
A-B comparison. Nowhere near final of course.

#TurnBasedThursday #indiegame #VFX #gameart #UnrealEngine
May 29, 2025 at 6:16 PM
Advance Wars but plays like a turn-based CRPG⚔️
I've made a prototype Gameplay Demo available.
Give it a try over at benerot.itch.io/warkings and let me know what you think :D

#indiegame #Gaming #GameDemo #Unreal #TurnBased #CRPG
May 28, 2025 at 6:44 PM
I've made an early prototype gameplay demo of WarKings available on benerot.itch.io/warkings
It's a cool turn-based-tactics indie game that blends Advance Wars with CRPG combat mechanics.
Take it for a ride and let me know what you think!
#indiegame #UnrealEngine #gamedev @itchio
May 27, 2025 at 11:43 PM
Gridless, 3D, turn-based-tactics!
#ScreenshotSaturday #indiegame #strategy
April 19, 2025 at 5:00 PM
I enjoy looking back and seeing how much has been done already. Specially considering this is still closer to the start than to the end. iteration, iteration, iteration...
I started 5 months ago, wonder where it'll be like in a year.

#indiegame #solodev
April 17, 2025 at 10:33 AM
Tidied up the map to conform to ground tile size.
Currently the tile size is just a guide I'm following for aesthetics purposes. But is the map tile generation size too.
#indiegame #unrealengine #environmentart #gaming #turnbased
April 16, 2025 at 7:35 PM
Nothing final and far from done, but this is the first time I don't have any prototype/debug stuff on scene.
#indiegame #unrealengine #turnbased
April 1, 2025 at 6:50 AM
March 29, 2025 at 2:21 AM
Even though WarKings is turn based I thought it could be cool to see the other players as drones flying around the battlefield.
I added this as part of my "ways to communicate" pass. You can also ping ang point at things.

#indiegame #unrealengine #turnbased #gamedev
February 23, 2025 at 8:07 PM
One last thing before ending the weekend: A cool attack distance preview material :D
Units attack only horizontally, or full range. Some up into the air or down towards the ground.

#UnrealEngine #indiegames #turnbased #gaming
February 9, 2025 at 9:18 PM
Pathing on the air. Not for the faint of heart! so many ramification to handle!
Worth it though :D
#indiegames #gaming #turnbased #strategy #UnrealEngine
February 9, 2025 at 5:28 PM
February 8, 2025 at 4:31 PM
I've been replacing the debug circles, lines, and points with more permanent solutions. Like these flags here :)

#screenshotsaturday #indiegames #strategygame #turnbased
February 8, 2025 at 9:27 AM
When you find the limits of your current implementation or tactical ground helicopters?

#indegame #strategygame #unrealengine
February 6, 2025 at 6:16 AM
January 25, 2025 at 9:10 PM
Trying a different layout for the UI now that I know what elements the game has. Definitely not final, but an improvement!

#ScreenshotSaturday #gamedevelopment #StrategyGames #UnrealEngine
January 25, 2025 at 2:59 PM
Won the match! A very decisive victory!
"Project Vulcan" initial prototype phase is over. I've started working on a Game Demo I can share :)
Will focus on audio-visual and UI/UX elements for a while.

#turnbased #strategy #gaming #indiegame #IndieGameDev #unrealengine
January 21, 2025 at 7:27 AM
Getting really close to finishing the code part of my multiplayer turn based game (name TBD). Next step is going to be to start doing some audio-visual work to even things up.
#indiegames #gaming #turnbased #strategy #UnrealEngine
January 14, 2025 at 8:54 AM
I've added a pending unit action panel on the left that you can click to select and focus the unit. I'm polishing things a bit now, before working on additional core gameplay stuff!
#indiegames #gaming #TurnBasedThursday
January 9, 2025 at 8:52 PM
I've been making good progress with my turn based tactics game. I'm currently focused on the core mechanics and iterating as needed. I like where things are going! Online multiplayer works really well too.
#indiegame #turnbased #gaming #unrealengine
December 30, 2024 at 12:11 AM
The prototype of "Vulcan" is progressing really well. I'm so happy it's even more fun than I thought it'd be! Only a couple key mechanics to implement! Then I'll playtest some more, iterate a ton, and soon I'll start adding some actual art into it :D
#indiegame #turnbased
December 26, 2024 at 3:43 AM
Project Vulcan, real name TBD. A turn-based strategy game with some Advance Wars DNA + modern CRPG style combat. It is very early on!
#ScreenshotSaturday #IndieGame
December 21, 2024 at 4:18 PM