Beke🐡 || tegu_ne✨🐌
banner
bekeblob.bsky.social
Beke🐡 || tegu_ne✨🐌
@bekeblob.bsky.social
Artist and aspiring gamedev in 🇳🇴👾 :D Currently learning EVERYTHING.

✨✨✨PLAY THE GAME✨✨✨
https://bekeblob.itch.io/moonlight-miko-vs-the-astral-troublemakers

Check out art I’ve made!
https://www.artstation.com/bekeblob
https://www.instagram.com/bekeblob
And for those who don't want to download stuff we have an (albeit kiinda jank) browser version too!
bekeblob.itch.io/browser-vers...

I also forgot some tags hehe #godot #indiedev #sidescroller
(720p Browser Version) Moonlight Miko vs The Astral Troublemakers DEMO by bekeblob
Saving the world has never been more Magical!💫🎀🪄
bekeblob.itch.io
September 22, 2025 at 6:53 PM
aaa i forgot tags, ono #comics #comicbook #OC
September 15, 2025 at 8:45 AM
I'd say keep the snake, make a secret spooky glitched stage, add mario with red eyes in the background and watch the redditors go wild
May 14, 2025 at 8:49 PM
Thankyo❤️Det er mye gøyalt man kan gjøre :33
May 13, 2025 at 11:42 PM
Woah!! The style for this game is amazing, everything looks so GOOD! I am in awe
May 10, 2025 at 9:13 AM
WHAT A CUTIE
May 10, 2025 at 9:08 AM
:C
May 10, 2025 at 8:53 AM
Yeah, that makes sense—thanks for explaining, ill keep it in mind for new projects☺️
May 10, 2025 at 8:52 AM
Ah, cool. Any particular thing you prefer about c# over gdscript? Is it just about being more used to it or are there any drawbacks or benefits that you really care about?
May 10, 2025 at 7:43 AM
Oh dang, interesting🤔As someone with zero c# experience I was under the impression that it involved a lot of strange workarounds and was mostly just there for die-hard c# fans😆… I’ll most certainly go back to godot soon, but since unity is the industry standard in my country I’m giving it a shot
May 10, 2025 at 12:36 AM
I know but ive heard people say it sucks ¯\_(ツ)_/¯ And its fun to try new things
May 9, 2025 at 11:52 PM
Its a pointy stabby thing after all!
May 8, 2025 at 8:50 PM
I’m probably not skilled enough to give very good specific advice but feel free to dm me here or on insta and I’ll try to help out😌
May 6, 2025 at 4:16 PM
Woah :Oo
May 5, 2025 at 5:36 PM
thanks for watching and reaching out, hope it goes well for you🤩
May 5, 2025 at 4:20 PM
The 5 «pillars» you need to learn are
- Edit mode (modelling)
- UV unwrapping and textures
- Rigging
- Animation
- Materials and shaders

I’d recommend never trying to learn more than one of these at a time, each is like its own giant field. You can download models online to practice animation etc
May 5, 2025 at 4:19 PM
Hi!! Ive learned it in bits and pieces through youtube tutorials and google searches :3 My biggest tip is throw a wide net, watch a lot of videos before you start working, and NEVER focus on learning too much at the same time. Blender is a super DENSE program so focus on small baby steps🥳🥳🥳
May 5, 2025 at 4:16 PM