Florian Dubernard
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beerman74.bsky.social
Florian Dubernard
@beerman74.bsky.social
Real-time VFX Artist | Unreal Engine 5 & Niagara | Houdini | Stylized & Realistic FX
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WIP Update! 🔥

Now collision events perfectly trigger burn data and FX upon impact!

I'm slowly but surely starting to build a complete system!
If you have any feedback, feel free to DM me.

#rtvfx #ue5 #gamedev #vfx #techart #stylized #wip
January 17, 2026 at 10:18 PM
WIP ! Having a blast implementing my FX directly into gameplay logic.
Connecting the visuals to the code is so satisfying.

Hey #TechArt fam! 👋 If you have any pro-tips on handling collisions, spawning Decals efficiently, hit me up! My DMs are open.

#rtvfx #ue5 #gamedev #vfx #techart #stylized #wip
January 16, 2026 at 4:35 PM
Still cooking with @simonboelpaep.bsky.social ! 👨‍🍳

While the bow is still baking, I’m spicing up the gameplay logic & FX trails to get that impact right.

What do you think of the flow?

#rtvfx #ue5 #gamedev #vfx #techart #stylized #wip
January 4, 2026 at 11:38 PM
Hello World! 👋

I’m Florian, a 3D / FX Artist fresh out of CGAcademy (BE). New here :
www.artstation.com/beerman_74

My focus? Blending Houdini’s procedural power with Unreal Engine’s real-time capabilities.

I’ll be sharing my R&D and finished projects here

#rtvfx #houdini #ue5 #gamedev #vfx
December 27, 2025 at 11:56 PM