Andrew
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beardy-dev.lol
Andrew
@beardy-dev.lol
Husband. Dad. Bearded individual. Writer of code. Roller of dice. Player of games.
Day 10 of #AdventOfGameDev2025 saw new fields on the screen, as well as the creation of new components! I also got the base of the character sheet config started. Super pleased with this so far. Next up: An inventory component, then wiring fields together and adding some more logic. #Godot #GameDev
December 11, 2024 at 1:23 PM
Am I in a meeting? Yes. Am I also taking pictures of my cat for the internet? Also yes. Gotta pay the #CatTax and #SpooksTheCat almost never sits still for long enough to get a picture.
December 10, 2024 at 7:38 PM
Not #GameDev, but a little time lapse from my day job as a #SoftwareEngineer. Also, yes I’m wearing a #cloak, and yes it makes me feel like a #coding #wizard. And it keeps me toasty in my cold office 😂
December 10, 2024 at 7:27 PM
Day 9 of #AdventOfGameDev2025 ended up as a refactor of my Day 8 demo based on a suggestion I got, and honestly I like it better. Reduced a good bit of complexity. Still need to work on sizing and wire up the signals, but I think this #UX is nicer.
#Godot #GameDev
December 10, 2024 at 2:39 PM
My laptop could use more stickers.
December 10, 2024 at 4:31 AM
Day 8 of #AdventOfGameDev2025 comes with a little demo video! Got the reusable stat component into a good enough state that I can now edit values. It isn't pretty, but its there! #Godot #GameDev #IndieGameDev
December 9, 2024 at 8:46 AM
Day 6 of #AdventOfGameDev2025 consisted of watching some videos and reading documents about how Control Nodes and Container Nodes in #Godot. They are pivotal for the game, since it’s primarily a character sheet manager. Got some good clarity, and came up with some ideas for dynamic components!
December 7, 2024 at 5:22 PM
I realized I never explained what I’m building. The goal is to build something in Godot to play/manage TTRPG games, whether for solo RPGs for group games, with MVP focus on getting it working for #Runecairn by @byodinsbeardrpg.com.
I forgot to post for Day 4 of #AdventOfGameDev2025. Spent my time actually working in #Godot, which was a lot of fun. Currently trying to build a basic, reusable Stat panel consisting of a Label, Current Value, and Max Value (i.e. “Strength 15/15). Got a basic (and ugly) version done!
a dog is sitting on its hind legs in front of a laptop .
Alt: a dog is sitting on its hind legs in front of a laptop, happily typing.
media.tenor.com
December 6, 2024 at 5:41 AM
Wasn’t able to get anything done for day 5 of #AdventOfGameDev2025, too many work meetings, then a family grocery store run followed by the typical family bed time chaos left me wiped out. So I’ll be doing double time for Day 6! The hope is to get one or two more custom components built!
December 6, 2024 at 5:34 AM
I forgot to post for Day 4 of #AdventOfGameDev2025. Spent my time actually working in #Godot, which was a lot of fun. Currently trying to build a basic, reusable Stat panel consisting of a Label, Current Value, and Max Value (i.e. “Strength 15/15). Got a basic (and ugly) version done!
a dog is sitting on its hind legs in front of a laptop .
Alt: a dog is sitting on its hind legs in front of a laptop, happily typing.
media.tenor.com
December 6, 2024 at 5:32 AM
Fellow #SoftwareEngineers, and any engineers who work at #meta, I have a Tech Screening interview tomorrow morning for a remote Senior engineering position. Any advice or ideas of what to look out for? Thanks in advance!
December 5, 2024 at 1:28 AM
Reposted by Andrew
An experiment. Can you like this post if (and only if) you play and buy video games.

Some people over on Twitter/X seem to think it's only game developers here.

(reposts welcome to spread the word)
December 4, 2024 at 2:32 PM
I forgot to post for #AdventOfGameDev2025, but Day 3 consisted of wrapping up my game design doc, then converting it into tasks in Trello. Even decided to make the board public. Day 4 will hopefully involve some code for getting basic UI Elements in place.

trello.com/b/rr6sdd6d/a...
Trello
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a pro...
trello.com
December 4, 2024 at 9:30 PM
Gotta love a classic coffee shop #softwaredeveloper work day. Fun fact about me, I’m love e-ink tablets, and this #SupernoteNomad is a dream.
December 3, 2024 at 3:29 PM
Day 2 of #AdventOfGameDev2025 in the books. Spent time organizing my thoughts into a design doc so I could figure out what a reasonable MVP would be. I'm really excited by my idea (less game, more app, but built with #Godot) and the design doc only amplified that. Day 3 here we come!
December 3, 2024 at 6:08 AM
Always been interested in #GameDev. Had a conversation with @chumba-wumba-dev.bsky.social and came up with the idea of doing #AdventOfGameDev2025. Idea being that I'll commit 15 minutes per day for 25 days to doing some sort of game development.
December 2, 2024 at 7:00 AM
This new feature in #ToTheTrenches is going to be so siiiiick
One of the major features releasing with Update 1.5 is Move Markers. Giving the player the ability to order troops to a desired location on the battlefield.
We hope this will greatly enhance the player experience as players will now have much more control.

#ToTheTrenches #RTS #indieDev #GameDev
November 27, 2024 at 6:34 AM
Reposted by Andrew
One of my favorite community submitted clips courtesy of @beardy-dev.bsky.social

This was submitted after the release of our Halloween update and Platoon Specialists.

#indieDev #indieGames #gameDev #screenshotsaturday #ToTheTrenches #GameMaker

bsky.app/profile/dadm...
Beautiful grenade placement
November 2, 2024 at 5:41 PM
It’s amazing how simply changing the sound design of a game can transform the experience. That artillery 🥵
November 2, 2024 at 4:15 PM