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UrsaSenior.dev
@bearcore.dev
🇦🇺 Lead programmer for Cloud Meadow @teamnimbus.bsky.social
/ http://discord.gg/cloudmeadow
💭Might post about black metal, dungeon synth & big monster men 🔞
🥺
November 13, 2025 at 4:36 AM
LET'S GOOOO
November 6, 2025 at 6:08 AM
New Yonten shop interior with time-of-day lighting
(The night variant will be unused)
#gamedev #gamedevelopment
November 6, 2025 at 5:59 AM
entering my #fursuit era
happy 🎃ween from Sydney
#furry #fursuitfriday
October 31, 2025 at 11:56 PM
October 27, 2025 at 1:08 AM
The new Agriculture won me over!
also Lamp of Moomoo leaked onto soulseek and it's not bad
October 21, 2025 at 1:40 AM
new Forest Sunglades zone is all coming together
#gamedev #gamedevelopment
October 21, 2025 at 12:01 AM
October 17, 2025 at 11:03 PM
October 11, 2025 at 6:29 AM
September 23, 2025 at 1:40 PM
Demo WIP of a hint system that informs the player how to find the next step of a difficult mandatory quest, also giving the option to travel there instantly.

For players who struggled with our F8 trade sequence
#gamedev
August 25, 2025 at 5:53 AM
Love the really strong opener on this album. Big fan of this upbeat style of bm - think I picked it up around the same time as the latest Seth, just to get the matching bonuses for revolutionary french bm lol
August 23, 2025 at 11:00 AM
Finally getting into Forest Dungeon #2 development!

Spooked myself by loading what I thought was an empty scene, only to be met by the Ursa Fairy - a debug NPC that offers quick travel back to town
#gamedev
August 18, 2025 at 2:32 AM
Nooo she's 21 years old and harmless! I can be responsible for this innocent creature I promise
August 5, 2025 at 12:06 AM
July 18, 2025 at 1:45 AM
I think the Grima lads would've been pretty busy with Grima, Ultar & Second to Sun already, plus little reason to not credit themselves if they had any input on this project. I'm sure they're just some young guys doing their own thing that happens to overlap with a lot of the Siberian experience.
July 12, 2025 at 3:30 PM
Naive implementation since I was first learning shader code and wanted some grass that would sway in the wind with the time offset based on the sprite's position in world.

Each plant is three composited sprites with upper pixels moving horizontally based on a waveform of position-over-time
#gamedev
July 12, 2025 at 3:25 AM
Another view
#gamedev
July 12, 2025 at 3:25 AM
Unused tall grass shader for Savannah dungeon
#gamedev
July 12, 2025 at 3:25 AM
Cool gloomy bm with a lot of accordion! I'm a sucker for metal with some folksy elements.

Watched this blow up in popularity from the youtube algo + distinct cover art causing the record to become unobtanium for a while when the war started. Deserved success for a young band from a remote place
July 11, 2025 at 11:43 AM
July 7, 2025 at 5:20 AM
July 7, 2025 at 5:19 AM
What happened in 2010??
You sure made up for those 2 years off!

Posting my progress:
July 4, 2025 at 7:44 AM
Specifically these older ones!
Little 4x space strategy games with a similar UI and 2d galaxy view
April 1, 2025 at 12:25 AM
March 4, 2025 at 8:22 AM