Bea
beaofthenight.bsky.social
Bea
@beaofthenight.bsky.social
Developer, tech artist. she/her.
It's funny, I had a game idea exactly like this but I figured someone has already made it.
October 13, 2025 at 3:31 PM
Of course. My overworked brain didn't make the connection 😄
October 8, 2025 at 9:39 PM
Will there at some point be a spooky ghostly explanation for why objects are floating randomly in each level?
October 8, 2025 at 7:48 PM
Are you having issues with keeping a persistent texture between frames? From what I gather, allocating a persistent RTHandle externally and then bringing it into the render pass via RenderGraph.ImportTexture() is all there is to it.
October 3, 2025 at 12:05 AM
I feel like throwing out the royals deserves a little celebration but doing a military parade is definitely weird as heck.
July 14, 2025 at 1:28 PM