Dan 📎🪖
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beanmeister12.bsky.social
Dan 📎🪖
@beanmeister12.bsky.social
Solo dev of the hit 2025 video game Clippy Commando.

📎🪖 - https://store.steampowered.com/app/2976610/
Discord - discord.gg/eJjZEVC7C8
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Clippy Commando is available now on Steam!!!

Incredible launch deal, 50% off for the best game of all time, over ∞ hours of content ripe for the playing.

store.steampowered.com/app/2976610/...

#gamedev #indiegame #indiegamedev #indiegames
Save 50% on Clippy Commando on Steam
An arcade top-down shooter where you play as a genocidal paper clip armed with heavy weaponry fighting hordes of office supplies to the death. Save the Clipenberg Empire from the threat of the Ruleria...
store.steampowered.com
Clippy Commando is available now on Steam!!!

Incredible launch deal, 50% off for the best game of all time, over ∞ hours of content ripe for the playing.

store.steampowered.com/app/2976610/...

#gamedev #indiegame #indiegamedev #indiegames
Save 50% on Clippy Commando on Steam
An arcade top-down shooter where you play as a genocidal paper clip armed with heavy weaponry fighting hordes of office supplies to the death. Save the Clipenberg Empire from the threat of the Ruleria...
store.steampowered.com
December 16, 2025 at 4:08 PM
I didn't realize the slippery challenge applied to enemy movement too lmao #gamedev #indiegame #indiegamedev #indiegames
December 9, 2025 at 12:58 AM
We just released one more update to the Clippy Commando demo. Check it out on Steam today (link in bio).

A bunch of new bonus levels are now available in the demo showing off various modifiers and challenges, and the story mode weapon system was updated, giving it a whole new feel!

#gamedev
Clippy Commando on Steam
An arcade top-down shooter where you play as a genocidal paper clip armed with heavy weaponry fighting hordes of office supplies to the death. Save the Clipenberg Empire from the threat of the Ruleria...
store.steampowered.com
March 14, 2025 at 8:09 PM
The fourth Clippy Commando Devlog is out! In this video, I go through my GUI design process as I rework how level completion objectives are displayed to the player. #gamdev
youtu.be/KNOY2SoO51U
Reworking My Game's Level Select - Clippy Commando Devlog #4
YouTube video by Daniel Harnden
youtu.be
January 26, 2025 at 1:14 AM
ive been working a ton on updating the ui, and im really happy with how it turned out so far. its not finished yet, but i think it looks pretty good. technically not a screenshot but whatever, it doesnt hit the same as a static image. #screenshotsaturday #gamdev
January 18, 2025 at 5:46 PM
The third Clippy Commando Devlog is out! In this video, I add a new challenge and a ton of modifiers to bullets to make them horrible and stupid. #indiegamedev

youtu.be/Ju6o5Ds6L0U
Making Bullets Dumb - Clippy Commando Devlog #3
YouTube video by Daniel Harnden
youtu.be
January 17, 2025 at 7:31 PM
The second Clippy Commando Devlog is out! In this video, I reworked how stats are tracked for challenges. Check it out! #gamedev

youtu.be/l--TaBc-vTc
Giving Challenges Fancy Stats - Clippy Commando Devlog #2
YouTube video by Daniel Harnden
youtu.be
January 15, 2025 at 4:32 PM
mfw changing some code causes a game breaking bug seemingly unrelated to the thing it broke (imagine i am screaming and there is a mushroom cloud above my head) (i still dont know how a slider broke my entire menu system (i am so good at programming man)) #gamdev
January 14, 2025 at 7:01 PM
I have started uploading devlogs to youtube!!! In my first (sadly pretty bad) video, I added a new Infinite Mode challenge and some modifiers. Check it out! #gamedev

youtu.be/IZBeVIbkpCc
I Turned Everything in my Game into a Pinata - Clippy Commando Devlog #1
YouTube video by Daniel Harnden
youtu.be
January 13, 2025 at 4:29 PM
Clippy Commando's New Year's Update is out now! Most of this update was for Story Mode content that'll only appear in the full game, but there were some quality of life, UI, and environmental improvements in this update that are in the demo! A link to the demo on Steam is in the bio! #gamedev
January 10, 2025 at 4:54 PM
in the chapter 7. straight up "killin it". and by "it", haha, well. let's justr say. my enemies #gamedev
January 8, 2025 at 5:15 PM
i just really liked how these bush effects turned out idk. instead of sitting there and doing NOTHING, they now shake slightly in the breeze which is neato. the leaves are so fun to look at and the little bounces are so wacky. i wish i could bounce like that... ah, but such is life. #gamedev
January 7, 2025 at 11:46 PM
paper clip
December 3, 2024 at 5:03 PM