Bautista Di Santo
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bautistadisanto.bsky.social
Bautista Di Santo
@bautistadisanto.bsky.social
indie dev. 🇦🇷
#godot #GodotEngine
I'm really happy with how the combat and the enemy behaviour is feeling, i still have to add a lot of feedback, but the core mechanics are almost all there, just a few more and i'll start working on the second enemy and second level of my game...
#GodotEngine #godot #gamedev
November 26, 2025 at 2:51 AM
dust
November 25, 2025 at 8:20 PM
Ahhhh, this is getting hard to make
November 25, 2025 at 6:58 PM
Yeahhh jump for me you little bastards 😂
November 25, 2025 at 5:56 PM
Working on a jump attack
#GodotEngine #godot #gamedev
November 25, 2025 at 5:54 PM
Did a lot of work this week—improved and added new animations, states, and feedback for both the player and the enemies.
Next week, I’ll probably focus on sound.
#GodotEngine #godot #gamedev
November 24, 2025 at 4:31 AM
I haven’t posted in a while. I just finished making the enemies orbit the player, is looks kinda good.
#GodotEngine #godot #gamedev
November 19, 2025 at 5:35 AM
I’ve migrated the project to Godot 4.5.
Enemies now throw fireballs properly, which feels like a good step forward.

Next, I’ll refine the enemy AI — maybe add magicka and stamina to limit movement and attacks. It could add more depth to their behavior.
#GodotEngine #godot #gamedev
October 12, 2025 at 5:03 PM
I just added a ranged attack to my enemies, is a work in progress but its looking nice 😁
#GodotEngine #godot #gamedev
September 11, 2025 at 6:18 PM
August 21, 2025 at 11:37 PM
Started a little side project today just for fun… 🐇💡
#GodotEngine #godot #gamedev
August 9, 2025 at 12:24 AM
Currently working on a little spawn animation 👣
Spent the whole weekend finishing up the checkpoint system — now level changes persist properly across scenes.
#GodotEngine #godot #gamedev
August 6, 2025 at 11:06 PM
Still working on the UI, this week i added:
* blur ColorRect for backgrounds and in game effects
* UI Audio: move, confirm, blocked
* Transition fadeIn/fadeOut between scenes
* UI FX: audio bus
* lighting overhaul
#GodotEngine #godot #gamedev
August 1, 2025 at 12:23 AM
Been playing around with materials from Material Maker — they're awesome.
Also added a fade-out/fade-in transition from the menu to the game.
#GodotEngine #godot #gamedev
July 30, 2025 at 8:51 PM
Made my first material in material maker 🤣
#GodotEngine #godot #gamedev
July 22, 2025 at 8:00 PM
Working on the UI 🤖 and adding controller support 🕹️🕹️
#GodotEngine #godot #gamedev
July 18, 2025 at 1:10 AM
Working on the idle animation — this new character has the camera attached to the skeleton, so now I can add subtle camera movement directly through the animation. Adds a nice bit of life to it.
#GodotEngine #godot #gamedev
June 5, 2025 at 3:30 AM
After lots of tweaking, the player character is almost at the quality level I imagined. Just gotta wrangle the animations and polish a few bits.
#GodotEngine #godot #gamedev
June 2, 2025 at 12:34 PM
Playing around with terrain generation tools..
#GodotEngine #godot #gamedev
May 21, 2025 at 4:49 AM
Just finished the first asset for the game!
It sets the quality bar for everything that comes next ☠️
Also started piecing things back together after reworking player movement and state management.
#GodotEngine #godot #gamedev
May 18, 2025 at 5:06 PM
Been trying to create dust particles flying in the air, and I finally made something that looks kinda nice
#GodotEngine #godot #gamedev
May 12, 2025 at 1:16 AM
May 11, 2025 at 2:02 AM
May 9, 2025 at 5:14 PM