Gryphun
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Gryphun
@battlefleet.net
Principal Engineer on Ozone Rig Studio. Ethernaut. Author of Lego LDraw loader for Modo. Former modo and epic games programmer. 20 seconds into the future.
What do real-time subdivs bring to unreal. Animated skeletal mesh on the left, render geo on the right. All in real-time.
November 27, 2025 at 12:49 AM
More real-time subdivs in @unrealengine.bsky.social
November 13, 2025 at 11:49 PM
Here is an @UnrealEngine Skeletal Mesh, converted to @ozonestorytech.bsky.social Subdivs. With a single click we got 5 Levels of Smoothing, 1.3million polygons... all running at 60+ fps.
November 13, 2025 at 5:21 PM
February 21, 2025 at 5:33 PM